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Searched refs:resy (Results 1 – 25 of 584) sorted by relevance

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/dports/misc/vxl/vxl-3.3.2/contrib/gel/vmal/
H A Dvmal_operators.cxx31 double resy=-(ax*n1*n2-ay*n1*n1-x0*n1*n2-y0*n2*n2)/norm; in project_point() local
34 if (((ax-resx)*(bx-resx)+(ay-resy)*(by-resy))>0) in project_point()
42 *y=resy; in project_point()
44 return std::sqrt((resx-x0)*(resx-x0)+(resy-y0)*(resy-y0)); in project_point()
67 double resy=-(ax*n1*n2-ay*n1*n1-x0*n1*n2-y0*n2*n2)/norm; in project_point() local
70 px[1]=resy; in project_point()
73 return ((ax-resx)*(bx-resx)+(ay-resy)*(by-resy))<=0; in project_point()
/dports/emulators/ppsspp/ppsspp-1.12.3/unittest/
H A DTestVertexJit.cpp180 u8 resy = Get8(); in Assert8() local
181 if (resx != x || resy != y) { in Assert8()
188 u8 resy = Get8(); in Assert8() local
190 if (resx != x || resy != y || resz != z) { in Assert8()
197 u8 resy = Get8(); in Assert8() local
208 u16 resy = Get16(); in Assert16() local
209 if (resx != x || resy != y) { in Assert16()
216 u16 resy = Get16(); in Assert16() local
218 if (resx != x || resy != y || resz != z) { in Assert16()
237 float resy = GetFloat(); in AssertFloat() local
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/unittest/
H A DTestVertexJit.cpp180 u8 resy = Get8(); in Assert8() local
181 if (resx != x || resy != y) { in Assert8()
188 u8 resy = Get8(); in Assert8() local
190 if (resx != x || resy != y || resz != z) { in Assert8()
197 u8 resy = Get8(); in Assert8() local
208 u16 resy = Get16(); in Assert16() local
209 if (resx != x || resy != y) { in Assert16()
216 u16 resy = Get16(); in Assert16() local
218 if (resx != x || resy != y || resz != z) { in Assert16()
237 float resy = GetFloat(); in AssertFloat() local
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/unittest/
H A DTestVertexJit.cpp180 u8 resy = Get8(); in Assert8() local
181 if (resx != x || resy != y) { in Assert8()
188 u8 resy = Get8(); in Assert8() local
190 if (resx != x || resy != y || resz != z) { in Assert8()
197 u8 resy = Get8(); in Assert8() local
208 u16 resy = Get16(); in Assert16() local
209 if (resx != x || resy != y) { in Assert16()
216 u16 resy = Get16(); in Assert16() local
218 if (resx != x || resy != y || resz != z) { in Assert16()
237 float resy = GetFloat(); in AssertFloat() local
[all …]
/dports/audio/tempest_for_eliza/tempest_for_eliza-1.0.5/
H A Dplayer.cpp30 int resy; variable
128 myrect.h=resy; in mkrealsound()
138 for (y = 0; y < resy; y++) { in mkrealsound()
180 myrect.h=resy; in finishplay()
184 SDL_UpdateRect(screen,0,0,resx,resy); in finishplay()
194 myrect.h=resy; in flushplay()
206 SDL_UpdateRect(screen,0,0,resx,resy); in flushplay()
258 resy=768; in main()
277 resy=atol(argv[3]); in main()
289 pixelclock,resx,resy,horizontalspan,carrier); in main()
[all …]
H A Dmp3player.cpp31 u_int32_t resy; // anzahl sichtbarer pixel in Y richtung variable
70 resy=atol(argv[3]); in main()
94 fP,resx,resy,horizontalspan,verticalspan,fT,playbackmode,amplify); in main()
101 screen = SDL_SetVideoMode(resx, resy, 8, SDL_HWPALETTE | SDL_ANYFORMAT | SDL_FULLSCREEN); in main()
114 for (u_int32_t y=0;y<resy;++y) in main()
/dports/graphics/goom/goom2k4-0/sdl-goom/
H A Dsdl_goom.c124 static int resy = 300; variable
264 sdlGoom.plugin = goom_init (resx, resy); in sdl_goom_init()
399 resy /= 2; in apply_double()
406 resy /= 2; in apply_double()
408 gsurf2 = surface_new (resx*2,resy*2); in apply_double()
412 gsurf.height = resy; in apply_double()
413 gsurf.size = resx*resy; in apply_double()
578 sprintf (s,"%dx%d",resx,resy); in sdl_goom_render_pcm()
655 rect.h = resy * 2; in sdl_goom_render_pcm()
711 return resize_win (resx,resy,TRUE); in sdl_goom_set_doublepix()
[all …]
/dports/games/duel/duel/src/libDazzle/
H A DDazzle.cpp26 resy = in_ResY; in SetGfx()
60 resy = 640; in Init()
63 …if(useFullscreen_b == true) screen = SDL_SetVideoMode(resx, resy, colourDepth, SDL_OPENGL | SDL_FU… in Init()
64 else screen = SDL_SetVideoMode(resx, resy, colourDepth, SDL_OPENGL); in Init()
/dports/graphics/libvisual04-plugins/libvisual-plugins-0.4.0/plugins/actor/JESS/
H A Ddraw.c106 int resy = priv->resy; in super_spectral_balls() local
145 if ((priv->y[i][j] < resy) &&(priv->y[i][j] > -resy) ) /*oui !*/ in super_spectral_balls()
174 int resy = priv->resy; in super_spectral() local
236 int resy = priv->resy; in grille_3d() local
310 int resy = priv->resy; in l2_grilles_3d() local
361 int resy = priv->resy; in burn_3d() local
639 int resy = priv->resy; in courbes() local
649 droite (priv, buffer, j, data[0][i] * (128) + resy / 6, j + 1, in courbes()
650 data[0][i + 1] * (128) + resy / 6, couleur (priv, j)); in courbes()
652 data[1][i + 1] * (128) - resy / 6, couleur (priv, j)); in courbes()
[all …]
H A Djess.c118 priv->resy = 200; in act_jess_init()
239 priv->resy = height; in act_jess_dimension()
358 priv->yres2 = priv->resy / 2; in jess_init()
363 priv->table1 = (uint32_t *) visual_mem_malloc0 (priv->resx * priv->resy * sizeof (int)); in jess_init()
364 priv->table2 = (uint32_t *) visual_mem_malloc0 (priv->resx * priv->resy * sizeof (int)); in jess_init()
365 priv->table3 = (uint32_t *) visual_mem_malloc0 (priv->resx * priv->resy * sizeof (int)); in jess_init()
366 priv->table4 = (uint32_t *) visual_mem_malloc0 (priv->resx * priv->resy * sizeof (int)); in jess_init()
369 priv->buffer = (uint8_t *) visual_mem_malloc0 (priv->resx * priv->resy); in jess_init()
371 priv->buffer = (uint8_t *) visual_mem_malloc0 (priv->resx * priv->resy * 4); in jess_init()
H A Ddistorsion.c38 int resy, resx; in create_tables() local
40 resy = priv->resy; in create_tables()
45 for (i = 0; i < priv->resy; i++) in create_tables()
80 if (x < 0 || x >= priv->resx || y < 0 || y >= priv->resy ) in create_tables()
H A Drenderer.c197 for (j = 0; j < priv->resy * priv->pitch; j++) in on_reprise()
234 for (j = 0; j < priv->resy * priv->resx; j++) in copy_and_fade()
245 for (j = 0; j < priv->resy * priv->resx; j++) in copy_and_fade()
297 bmax = priv->resx * priv->resy + (uint32_t) priv->pixel; in render_deformation()
302 visual_mem_copy(priv->pixel, priv->buffer, priv->resx * priv->resy); in render_deformation()
329 bmax = priv->resx * priv->resy; in render_deformation()
333 visual_mem_copy(priv->pixel, priv->buffer, priv->pitch * priv->resy); in render_deformation()
353 for (i = 0; i < priv->resy * priv->resx; i++) in render_deformation()
390 bmax = priv->resx * (priv->resy-1) + (uint32_t) priv->pixel; in render_blur()
426 bmax = priv->pitch*(priv->resy-1) + (uint32_t) priv->pixel; in render_blur()
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/dem/
H A DSGDemTile.cxx20 resy = y; in SGDemTile()
24 pixResY = ((double)height/(double)8.0)/(double)(resy-1); in SGDemTile()
141 resy = y; in SGDemTile()
152 double overlaph = (double)h/(double)resy * overlap; in SGDemTile()
153 int nForcePixels = resx+(2*overlap), nForceLines = resy+(2*overlap); // -ts in SGDemTile()
164 …< overlapw << " overlapw " << overlapw << " resx " << resx << " resy " << resy << " w " << w << " … in SGDemTile()
267 int l = (int)( (double)(resy-1) - ((double)(resy-1)*fractLat) + 1 ); in getAlt()
274 resx, resy, l, p ); in getAlt()
301 printf("resx is %d resy is %d incw is %d incy is %d\n", resx, resy, incw, inch ); in getGeods()
310 startl = (resy-1) + overlap - ( suby * (153-3) ) + inch; in getGeods()
/dports/games/flightgear/flightgear-2020.3.11/utils/demconvert/
H A Ddemconvert.cxx43 int resx, resy; in main() local
128 if (!arguments.read("--resy", resy)) { in main()
131 if ( resy < 2 ) in main()
137 if ( overlap > (resx/2) || overlap > (resy/2) ) in main()
150 double lat_dec = (double)tileHeight / (double)resy; in main()
166 int outLvl = root->createLevel( tileWidth, tileHeight, resx, resy, overlap, ".tiff" ); in main()
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4GfxErrorDlg.cpp81 int resy = edittext_toi(hWnd,IDC_GFXERR_YINP); in GfxErrProcedure() local
82 if(resx < 1 || resy < 1) // res. will be 0 if the user supplies an invalid value in GfxErrProcedure()
91 if(iXRes == resx && iYRes == resy) in GfxErrProcedure()
106 int resy = edittext_toi(hWnd,IDC_GFXERR_YINP); in GfxErrProcedure() local
107 if(resx < 1 || resy < 1) break; in GfxErrProcedure()
110 Config.Graphics.ResY = resy; in GfxErrProcedure()
/dports/graphics/vcg/vcg.1.30/src/
H A Dfisheye.c574 int *resx, *resy;
604 *resy = sfocus_y +
611 *resy = sfocus_y -
627 long *resx, *resy;
652 else *resy = COORD_HASHSIZE;
1425 int *resx, *resy;
1453 long *resx, *resy;
1834 int *resx, *resy;
1855 *resy = (int)y;
1868 long *resx, *resy;
[all …]
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dtattack.cpp180 int resy = (ram_offs & 0xf)*16+yi+16; in draw_gameplay_bitmap() local
182 if(cliprect.contains(resx,resy)) in draw_gameplay_bitmap()
183 …bitmap.pix(resy, resx) = m_bricks_color_bank == true ? red_pen : (bit & 4 ? yellow_pen : green_pen… in draw_gameplay_bitmap()
197 int resy = m_paddle_reg+yi; in draw_gameplay_bitmap() local
199 if(cliprect.contains(resx,resy)) in draw_gameplay_bitmap()
200 bitmap.pix(resy, resx) = white_pen; in draw_gameplay_bitmap()
208 int resy = m_ball_regs[1]+yi; in draw_gameplay_bitmap() local
210 if(cliprect.contains(resx,resy)) in draw_gameplay_bitmap()
211 bitmap.pix(resy, resx) = (white_pen); in draw_gameplay_bitmap()
H A Dmarinedt.cpp358 int resx,resy; in obj_to_obj_collision() local
361 resy = m_obj[0].y + y; in obj_to_obj_collision()
363 if((m_obj[0].bitmap.pix(resy,resx) & 3) == 0) in obj_to_obj_collision()
367 if(m_obj[1].bitmap.pix(resy,resx) != 0) in obj_to_obj_collision()
368 return ((resy / 8) * 32) | (((resx / 8) - 1) & 0x1f); in obj_to_obj_collision()
385 uint16_t resx,resy; in obj_to_layer_collision() local
388 resy = m_obj[0].y + y; in obj_to_layer_collision()
390 if((m_obj[0].bitmap.pix(resy,resx) & 3) == 0) in obj_to_layer_collision()
394 resy -= 32; in obj_to_layer_collision()
397 if(m_tilemap->pixmap().pix(resy,resx) != 0) in obj_to_layer_collision()
[all …]
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dtattack.cpp180 int resy = (ram_offs & 0xf)*16+yi+16; in draw_gameplay_bitmap() local
182 if(cliprect.contains(resx,resy)) in draw_gameplay_bitmap()
183 …bitmap.pix(resy, resx) = m_bricks_color_bank == true ? red_pen : (bit & 4 ? yellow_pen : green_pen… in draw_gameplay_bitmap()
197 int resy = m_paddle_reg+yi; in draw_gameplay_bitmap() local
199 if(cliprect.contains(resx,resy)) in draw_gameplay_bitmap()
200 bitmap.pix(resy, resx) = white_pen; in draw_gameplay_bitmap()
208 int resy = m_ball_regs[1]+yi; in draw_gameplay_bitmap() local
210 if(cliprect.contains(resx,resy)) in draw_gameplay_bitmap()
211 bitmap.pix(resy, resx) = (white_pen); in draw_gameplay_bitmap()
H A Dmarinedt.cpp358 int resx,resy; in obj_to_obj_collision() local
361 resy = m_obj[0].y + y; in obj_to_obj_collision()
363 if((m_obj[0].bitmap.pix(resy,resx) & 3) == 0) in obj_to_obj_collision()
367 if(m_obj[1].bitmap.pix(resy,resx) != 0) in obj_to_obj_collision()
368 return ((resy / 8) * 32) | (((resx / 8) - 1) & 0x1f); in obj_to_obj_collision()
385 uint16_t resx,resy; in obj_to_layer_collision() local
388 resy = m_obj[0].y + y; in obj_to_layer_collision()
390 if((m_obj[0].bitmap.pix(resy,resx) & 3) == 0) in obj_to_layer_collision()
394 resy -= 32; in obj_to_layer_collision()
397 if(m_tilemap->pixmap().pix(resy,resx) != 0) in obj_to_layer_collision()
[all …]
/dports/net-im/coccinella/Coccinella-0.96.20Src/bin/windows/intel/printer834/
H A Dprinter.tcl129 foreach {ary(resx) ary(resy)} $val {}
152 set ary(resy) $tmp2
157 set ary(resy) 300
160 set ary(resy) 600
163 set ary(resy) 200
170 if { [ info exist ary(resy) ] == 0 } { set ary(resy) $ary(resx) }
302 gdi map $hdc -logical $lo -physical $ph -offset [list $p(resx) $p(resy)]
309 gdi map $hdc -logical $lo -physical $ph -offset [list $p(resx) $p(resy)]
316 set tm [ expr $p(tm) * $p(resy) / 1000 ]
324 "p(resx)=$p(resx), p(resy)=$p(resy)" -font {courier 10}
[all …]
/dports/graphics/yafaray/libYafaRay-3.5.1/src/textures/
H A Dimagetex.cc108 int resy=image->getHeight(); in getColor() local
113 y = std::max(0, std::min(resy-1, y)); in getColor()
287 int resy = image->getHeight(mipmaplevel); in noInterpolation() local
290 float yf = ((float)resy * (p.y - floor(p.y))); in noInterpolation()
303 int resy = image->getHeight(mipmaplevel); in bilinearInterpolation() local
329 int resy = image->getHeight(mipmaplevel); in bicubicInterpolation() local
448 int resy = image->getHeight(mipmaplevel); in EWAEllipticCalculation() local
454 int resy = image->getHeight(mipmaplevel); in EWAEllipticCalculation() local
461 dT0 *= resy; in EWAEllipticCalculation()
462 dT1 *= resy; in EWAEllipticCalculation()
[all …]
/dports/games/gracer/gracer-0.1.5/src/
H A Dinit.tcl19 set options(resy) 240
38 if {$options(resy) < 300} {set height 300} else {set height $options(resy)}
/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/
H A Dcamera.h44 …position(pos), resx(_resx), resy(_resy), aspect_ratio(aspect * (float)resy / (float)resx),camera_n… in camera_t()
71 virtual int resY() const { return resy; } //!< Get camera Y resolution in resY()
88 int resy; //!< Camera Y resolution variable
/dports/graphics/yafaray/libYafaRay-3.5.1/src/cameras/
H A DequirectangularCamera.cc56 float v = 2.f * py/(float)resy - 1.f; in shootRay()
70 int resx=320, resy=200; in factory() local
79 params.getParam("resy", resy); in factory()
85 …equirectangularCam_t *cam = new equirectangularCam_t(from, to, up, resx, resy, aspect, nearClip, f… in factory()

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