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Searched refs:reverb1 (Results 1 – 6 of 6) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio_fx.cpp62 EFXEAXREVERBPROPERTIES reverb1 = EFX_REVERB_PRESET_CITY; in Audio_InitFX() local
63 Audio_LoadReverbToFX(TR_AUDIO_FX_OUTSIDE, &reverb1); in Audio_InitFX()
/dports/games/stuntrally/stuntrally-2.6.1/source/sound/
H A DSoundBaseMgr.h20 bool Init(std::string snd_device, bool reverb1);
H A DSoundBaseMgr.cpp45 bool SoundBaseMgr::Init(std::string snd_device, bool reverb1) in Init() argument
47 reverb = reverb1; in Init()
/dports/audio/luppp/openAV-Luppp-release-1.2.1/src/dsp/
H A Ddsp_reverb.hxx246 float reverb1 = (float)(0.37f * (fRec1[0] - fRec2[0])); in process() local
249 output1[i] = (input1[i] * (1-_dryWet)) + (reverb1 * _dryWet ); in process()
/dports/audio/artyfx-lv2/openAV-ArtyFX-release-1.3-24-g6010d1a/src/dsp/
H A Ddsp_reverb.hxx284 float reverb1 = (float)(0.37f * (fRec1[0] - fRec2[0])); in process() local
292 output1[i] = (input1[i] * (1-g2)) + (reverb1 * g2); in process()
/dports/audio/ecasound/ecasound-2.9.3/
H A Deffect_presets113 time_reverb4 = -pn:reverb1 -pn:reverb2 -pd:Reverb_combo