Home
last modified time | relevance | path

Searched refs:reverb_pos (Results 1 – 22 of 22) sorted by relevance

/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DEffects_Buffer.cpp75 reverb_pos = 0; in Effects_Buffer()
389 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local
401 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced()
405 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced()
408 reverb_buf [reverb_pos] = FMUL( new_reverb_l, reverb_level ); in mix_mono_enhanced()
410 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced()
434 this->reverb_pos = reverb_pos; in mix_mono_enhanced()
454 int reverb_pos = this->reverb_pos; in mix_enhanced() local
476 reverb_buf [reverb_pos] = FMUL( new_reverb_l, reverb_level ); in mix_enhanced()
478 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced()
[all …]
H A DEffects_Buffer.h69 int reverb_pos; variable
/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/
H A DEffects_Buffer.cc71 reverb_pos = 0; in Effects_Buffer()
399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local
411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced()
415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced()
420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced()
444 this->reverb_pos = reverb_pos; in mix_mono_enhanced()
467 int reverb_pos = this->reverb_pos; in mix_enhanced() local
479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced()
483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced()
491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced()
[all …]
H A DEffects_Buffer.h66 int reverb_pos; variable
/dports/audio/libgme/game-music-emu-0.6.1/gme/
H A DEffects_Buffer.cpp71 reverb_pos = 0; in Effects_Buffer()
399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local
411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced()
415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced()
420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced()
444 this->reverb_pos = reverb_pos; in mix_mono_enhanced()
467 int reverb_pos = this->reverb_pos; in mix_enhanced() local
479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced()
483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced()
491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced()
[all …]
H A DEffects_Buffer.h66 int reverb_pos; variable
/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/
H A DEffects_Buffer.cpp71 reverb_pos = 0; in Effects_Buffer()
399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local
411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced()
415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced()
420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced()
444 this->reverb_pos = reverb_pos; in mix_mono_enhanced()
467 int reverb_pos = this->reverb_pos; in mix_enhanced() local
479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced()
483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced()
491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced()
[all …]
H A DEffects_Buffer.h66 int reverb_pos; variable
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/
H A DEffects_Buffer.cpp71 reverb_pos = 0; in Effects_Buffer()
399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local
411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced()
415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced()
420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced()
444 this->reverb_pos = reverb_pos; in mix_mono_enhanced()
467 int reverb_pos = this->reverb_pos; in mix_enhanced() local
479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced()
483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced()
491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced()
[all …]
H A DEffects_Buffer.h66 int reverb_pos; variable
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/
H A DEffects_Buffer.cpp78 , reverb_pos(max_voices) in Effects_Buffer()
460 int reverb_pos = this->reverb_pos[i]; in mix_mono_enhanced() local
473 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced()
477 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced()
482 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced()
505 this->reverb_pos[i] = reverb_pos; in mix_mono_enhanced()
531 int reverb_pos = this->reverb_pos[i]; in mix_enhanced() local
544 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced()
548 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced()
556 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced()
[all …]
H A DEffects_Buffer.h70 std::vector<int> reverb_pos; variable
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A Dk054539.c91 int reverb_pos; member
162 int ch, reverb_pos; in k054539_update() local
177 reverb_pos = info->reverb_pos; in k054539_update()
188 info->reverb_pos = (reverb_pos + samples) & 0x3fff; in k054539_update()
230 rdelta = (int)(rdelta + reverb_pos) & 0x3fff; in k054539_update()
387 short val = rbase[(i+reverb_pos) & 0x3fff]; in k054539_update()
393 if(reverb_pos + samples > 0x4000) { in k054539_update()
394 i = 0x4000 - reverb_pos; in k054539_update()
395 memset(rbase + reverb_pos, 0, i*2); in k054539_update()
398 memset(rbase + reverb_pos, 0, samples*2); in k054539_update()
[all …]
/dports/emulators/mess/mame-mame0226/src/devices/sound/
H A Dk054539.cpp26 , reverb_pos(0) in k054539_device()
129 lval = rval = rbase[reverb_pos]; in sound_stream_update()
132 rbase[reverb_pos] = 0; in sound_stream_update()
172 rdelta = (rdelta + reverb_pos) & 0x3fff; in sound_stream_update()
290 rbase[(rdelta + reverb_pos) & 0x1fff] += int16_t(cur_val*rbvol); in sound_stream_update()
303 reverb_pos = (reverb_pos + 1) & 0x1fff; in sound_stream_update()
324 reverb_pos = 0; in init_chip()
338 save_item(NAME(reverb_pos)); in init_chip()
H A Dk054539.h92 int reverb_pos; variable
/dports/emulators/mame/mame-mame0226/src/devices/sound/
H A Dk054539.cpp26 , reverb_pos(0) in k054539_device()
129 lval = rval = rbase[reverb_pos]; in sound_stream_update()
132 rbase[reverb_pos] = 0; in sound_stream_update()
172 rdelta = (rdelta + reverb_pos) & 0x3fff; in sound_stream_update()
290 rbase[(rdelta + reverb_pos) & 0x1fff] += int16_t(cur_val*rbvol); in sound_stream_update()
303 reverb_pos = (reverb_pos + 1) & 0x1fff; in sound_stream_update()
324 reverb_pos = 0; in init_chip()
338 save_item(NAME(reverb_pos)); in init_chip()
H A Dk054539.h92 int reverb_pos; variable
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dk054539.c71 int reverb_pos; member
136 int ch, reverb_pos; in K054539_update() local
151 reverb_pos = K054539_chips.chip[chip].reverb_pos; in K054539_update()
153 rbuffer = rbase + reverb_pos; in K054539_update()
164 K054539_chips.chip[chip].reverb_pos = (reverb_pos + length) & 0x3fff; in K054539_update()
208 rdelta = (int)((double)rdelta / K054539_chips.freq_ratio + reverb_pos) & 0x3fff; in K054539_update()
371 short val = rbase[(i+reverb_pos) & 0x3fff]; in K054539_update()
463 K054539_chips.chip[chip].reverb_pos = 0; in K054539_init_chip()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dk054539.c71 int reverb_pos; member
136 int ch, reverb_pos; in K054539_update() local
151 reverb_pos = K054539_chips.chip[chip].reverb_pos; in K054539_update()
153 rbuffer = rbase + reverb_pos; in K054539_update()
164 K054539_chips.chip[chip].reverb_pos = (reverb_pos + length) & 0x3fff; in K054539_update()
205 rdelta = (int)((double)rdelta / K054539_chips.freq_ratio + reverb_pos) & 0x3fff; in K054539_update()
370 short val = rbase[(i+reverb_pos) & 0x3fff]; in K054539_update()
462 K054539_chips.chip[chip].reverb_pos = 0; in K054539_init_chip()
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/
H A Dk054539.c85 int reverb_pos; member
180 lval = rval = rbase[info->reverb_pos]; in k054539_update()
183 rbase[info->reverb_pos] = 0; in k054539_update()
223 rdelta = (rdelta + info->reverb_pos) & 0x3fff; in k054539_update()
339 rbase[(rdelta + info->reverb_pos) & 0x1fff] += (INT16)(cur_val*rbvol); in k054539_update()
352 info->reverb_pos = (info->reverb_pos + 1) & 0x1fff; in k054539_update()
657 info->reverb_pos = 0; in device_reset_k054539()
/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/
H A Dk054539.c84 int reverb_pos; member
183 lval = rval = rbase[info->reverb_pos]; in k054539_update()
186 rbase[info->reverb_pos] = 0; in k054539_update()
226 rdelta = (rdelta + info->reverb_pos) & 0x3fff; in k054539_update()
342 rbase[(rdelta + info->reverb_pos) & 0x1fff] += (INT16)(cur_val*rbvol); in k054539_update()
355 info->reverb_pos = (info->reverb_pos + 1) & 0x1fff; in k054539_update()
660 info->reverb_pos = 0; in device_reset_k054539()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dk054539.cpp49 INT32 reverb_pos; member
257 info->reverb_pos = 0; in K054539Reset()
276 info->reverb_pos = 0; in k054539_init_chip()
415 lval = rval = rbase[info->reverb_pos]; in K054539Update()
418 rbase[info->reverb_pos] = 0; in K054539Update()
458 rdelta = (rdelta + info->reverb_pos) & 0x3fff; in K054539Update()
581 rbase[(rdelta + info->reverb_pos) & 0x1fff] += INT16(cur_val*rbvol); in K054539Update()
608 info->reverb_pos = (info->reverb_pos + 1) & 0x1fff; in K054539Update()
719 SCAN_VAR(info->reverb_pos); in K054539Scan()