/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Effects_Buffer.cpp | 75 reverb_pos = 0; in Effects_Buffer() 389 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local 401 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced() 405 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced() 408 reverb_buf [reverb_pos] = FMUL( new_reverb_l, reverb_level ); in mix_mono_enhanced() 410 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced() 434 this->reverb_pos = reverb_pos; in mix_mono_enhanced() 454 int reverb_pos = this->reverb_pos; in mix_enhanced() local 476 reverb_buf [reverb_pos] = FMUL( new_reverb_l, reverb_level ); in mix_enhanced() 478 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced() [all …]
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H A D | Effects_Buffer.h | 69 int reverb_pos; variable
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Effects_Buffer.cc | 71 reverb_pos = 0; in Effects_Buffer() 399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local 411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced() 415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced() 420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced() 444 this->reverb_pos = reverb_pos; in mix_mono_enhanced() 467 int reverb_pos = this->reverb_pos; in mix_enhanced() local 479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced() 483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced() 491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced() [all …]
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H A D | Effects_Buffer.h | 66 int reverb_pos; variable
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/dports/audio/libgme/game-music-emu-0.6.1/gme/ |
H A D | Effects_Buffer.cpp | 71 reverb_pos = 0; in Effects_Buffer() 399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local 411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced() 415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced() 420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced() 444 this->reverb_pos = reverb_pos; in mix_mono_enhanced() 467 int reverb_pos = this->reverb_pos; in mix_enhanced() local 479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced() 483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced() 491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced() [all …]
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H A D | Effects_Buffer.h | 66 int reverb_pos; variable
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/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/ |
H A D | Effects_Buffer.cpp | 71 reverb_pos = 0; in Effects_Buffer() 399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local 411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced() 415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced() 420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced() 444 this->reverb_pos = reverb_pos; in mix_mono_enhanced() 467 int reverb_pos = this->reverb_pos; in mix_enhanced() local 479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced() 483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced() 491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced() [all …]
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H A D | Effects_Buffer.h | 66 int reverb_pos; variable
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/ |
H A D | Effects_Buffer.cpp | 71 reverb_pos = 0; in Effects_Buffer() 399 int reverb_pos = this->reverb_pos; in mix_mono_enhanced() local 411 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced() 415 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced() 420 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced() 444 this->reverb_pos = reverb_pos; in mix_mono_enhanced() 467 int reverb_pos = this->reverb_pos; in mix_enhanced() local 479 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced() 483 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced() 491 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced() [all …]
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H A D | Effects_Buffer.h | 66 int reverb_pos; variable
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/ |
H A D | Effects_Buffer.cpp | 78 , reverb_pos(max_voices) in Effects_Buffer() 460 int reverb_pos = this->reverb_pos[i]; in mix_mono_enhanced() local 473 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_mono_enhanced() 477 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_mono_enhanced() 482 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_mono_enhanced() 505 this->reverb_pos[i] = reverb_pos; in mix_mono_enhanced() 531 int reverb_pos = this->reverb_pos[i]; in mix_enhanced() local 544 reverb_buf [(reverb_pos + chans.reverb_delay_l) & reverb_mask]; in mix_enhanced() 548 reverb_buf [(reverb_pos + chans.reverb_delay_r) & reverb_mask]; in mix_enhanced() 556 reverb_pos = (reverb_pos + 2) & reverb_mask; in mix_enhanced() [all …]
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H A D | Effects_Buffer.h | 70 std::vector<int> reverb_pos; variable
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/ |
H A D | k054539.c | 91 int reverb_pos; member 162 int ch, reverb_pos; in k054539_update() local 177 reverb_pos = info->reverb_pos; in k054539_update() 188 info->reverb_pos = (reverb_pos + samples) & 0x3fff; in k054539_update() 230 rdelta = (int)(rdelta + reverb_pos) & 0x3fff; in k054539_update() 387 short val = rbase[(i+reverb_pos) & 0x3fff]; in k054539_update() 393 if(reverb_pos + samples > 0x4000) { in k054539_update() 394 i = 0x4000 - reverb_pos; in k054539_update() 395 memset(rbase + reverb_pos, 0, i*2); in k054539_update() 398 memset(rbase + reverb_pos, 0, samples*2); in k054539_update() [all …]
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/dports/emulators/mess/mame-mame0226/src/devices/sound/ |
H A D | k054539.cpp | 26 , reverb_pos(0) in k054539_device() 129 lval = rval = rbase[reverb_pos]; in sound_stream_update() 132 rbase[reverb_pos] = 0; in sound_stream_update() 172 rdelta = (rdelta + reverb_pos) & 0x3fff; in sound_stream_update() 290 rbase[(rdelta + reverb_pos) & 0x1fff] += int16_t(cur_val*rbvol); in sound_stream_update() 303 reverb_pos = (reverb_pos + 1) & 0x1fff; in sound_stream_update() 324 reverb_pos = 0; in init_chip() 338 save_item(NAME(reverb_pos)); in init_chip()
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H A D | k054539.h | 92 int reverb_pos; variable
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/dports/emulators/mame/mame-mame0226/src/devices/sound/ |
H A D | k054539.cpp | 26 , reverb_pos(0) in k054539_device() 129 lval = rval = rbase[reverb_pos]; in sound_stream_update() 132 rbase[reverb_pos] = 0; in sound_stream_update() 172 rdelta = (rdelta + reverb_pos) & 0x3fff; in sound_stream_update() 290 rbase[(rdelta + reverb_pos) & 0x1fff] += int16_t(cur_val*rbvol); in sound_stream_update() 303 reverb_pos = (reverb_pos + 1) & 0x1fff; in sound_stream_update() 324 reverb_pos = 0; in init_chip() 338 save_item(NAME(reverb_pos)); in init_chip()
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H A D | k054539.h | 92 int reverb_pos; variable
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/ |
H A D | k054539.c | 71 int reverb_pos; member 136 int ch, reverb_pos; in K054539_update() local 151 reverb_pos = K054539_chips.chip[chip].reverb_pos; in K054539_update() 153 rbuffer = rbase + reverb_pos; in K054539_update() 164 K054539_chips.chip[chip].reverb_pos = (reverb_pos + length) & 0x3fff; in K054539_update() 208 rdelta = (int)((double)rdelta / K054539_chips.freq_ratio + reverb_pos) & 0x3fff; in K054539_update() 371 short val = rbase[(i+reverb_pos) & 0x3fff]; in K054539_update() 463 K054539_chips.chip[chip].reverb_pos = 0; in K054539_init_chip()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/ |
H A D | k054539.c | 71 int reverb_pos; member 136 int ch, reverb_pos; in K054539_update() local 151 reverb_pos = K054539_chips.chip[chip].reverb_pos; in K054539_update() 153 rbuffer = rbase + reverb_pos; in K054539_update() 164 K054539_chips.chip[chip].reverb_pos = (reverb_pos + length) & 0x3fff; in K054539_update() 205 rdelta = (int)((double)rdelta / K054539_chips.freq_ratio + reverb_pos) & 0x3fff; in K054539_update() 370 short val = rbase[(i+reverb_pos) & 0x3fff]; in K054539_update() 462 K054539_chips.chip[chip].reverb_pos = 0; in K054539_init_chip()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/ |
H A D | k054539.c | 85 int reverb_pos; member 180 lval = rval = rbase[info->reverb_pos]; in k054539_update() 183 rbase[info->reverb_pos] = 0; in k054539_update() 223 rdelta = (rdelta + info->reverb_pos) & 0x3fff; in k054539_update() 339 rbase[(rdelta + info->reverb_pos) & 0x1fff] += (INT16)(cur_val*rbvol); in k054539_update() 352 info->reverb_pos = (info->reverb_pos + 1) & 0x1fff; in k054539_update() 657 info->reverb_pos = 0; in device_reset_k054539()
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/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/ |
H A D | k054539.c | 84 int reverb_pos; member 183 lval = rval = rbase[info->reverb_pos]; in k054539_update() 186 rbase[info->reverb_pos] = 0; in k054539_update() 226 rdelta = (rdelta + info->reverb_pos) & 0x3fff; in k054539_update() 342 rbase[(rdelta + info->reverb_pos) & 0x1fff] += (INT16)(cur_val*rbvol); in k054539_update() 355 info->reverb_pos = (info->reverb_pos + 1) & 0x1fff; in k054539_update() 660 info->reverb_pos = 0; in device_reset_k054539()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | k054539.cpp | 49 INT32 reverb_pos; member 257 info->reverb_pos = 0; in K054539Reset() 276 info->reverb_pos = 0; in k054539_init_chip() 415 lval = rval = rbase[info->reverb_pos]; in K054539Update() 418 rbase[info->reverb_pos] = 0; in K054539Update() 458 rdelta = (rdelta + info->reverb_pos) & 0x3fff; in K054539Update() 581 rbase[(rdelta + info->reverb_pos) & 0x1fff] += INT16(cur_val*rbvol); in K054539Update() 608 info->reverb_pos = (info->reverb_pos + 1) & 0x1fff; in K054539Update() 719 SCAN_VAR(info->reverb_pos); in K054539Scan()
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