Searched refs:revive_oid (Results 1 – 2 of 2) sorted by relevance
397 void revive_oid();
1706 for (i=0;i<max_oids;i++) revive_oid(&Big_O[i], 1);1742 void revive_oid(obj, flag) in revive_oid() function1753 if (obj->death_sprite) revive_oid(obj->death_sprite, 0);1759 if (obj->death_sprite) revive_oid(obj->death_sprite, 0);