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Searched refs:rfrac (Results 1 – 25 of 188) sorted by relevance

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/dports/games/xpilot/xpilot-4.5.5/src/server/
H A Dcannon.c128 + (rfrac() * CANNON_SPREAD)); in Cannon_throw_items()
133 velocity = rfrac() * 6; in Cannon_throw_items()
139 obj->life = 1500 + (int)(rfrac() * 512); in Cannon_throw_items()
299 && rfrac() < 0.5f) in Cannon_select_weapon()
302 && rfrac() < 0.5f) in Cannon_select_weapon()
308 && rfrac() < 0.333f) in Cannon_select_weapon()
311 && rfrac() < 0.5f) in Cannon_select_weapon()
314 && rfrac() < 0.333f) in Cannon_select_weapon()
481 *dir += (int)(rfrac() * 7) - 3; in Cannon_aim()
509 if (rfrac() >= 0.2f) in Cannon_fire()
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H A Dasteroid.c165 - (rfrac() * ASTEROID_DELTA_DIR / 4)), RES); in Break_asteroid()
224 item_dir = (int)(rfrac() * RES); in Break_asteroid()
225 item_speed = rfrac() * 10; in Break_asteroid()
229 if (rfrac() < randomItemProb) in Break_asteroid()
330 asteroid->rotation = (int)(rfrac() * RES); in Make_asteroid()
332 asteroid->info = (int)(rfrac() * 256); in Make_asteroid()
384 dir = (int)(rfrac() * RES); in Place_asteroid()
400 px = (int)(rfrac() * World.width); in Place_asteroid()
401 py = (int)(rfrac() * World.height); in Place_asteroid()
428 (int)(1 + rfrac() * ASTEROID_MAX_SIZE), in Place_asteroid()
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H A Ditem.c121 DFLOAT f = rfrac(); in Item_damage()
253 if (rfrac() < movingItemProb) { in Place_item()
258 if (rfrac() < randomItemProb) { in Place_item()
278 dir = (int)(rfrac() * RES); in Place_item()
313 int dvx = (int)(rfrac() * 8); in Place_item()
314 int dvy = (int)(rfrac() * 8); in Place_item()
326 DFLOAT vel = rfrac() * 6; in Place_item()
327 int dir = (int)(rfrac() * RES); in Place_item()
334 vx += (int)(rfrac() * 8)-3; in Place_item()
335 vy += (int)(rfrac() * 8)-3; in Place_item()
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H A Dplay.c200 num_debris = min_debris + (int)(rfrac() * (max_debris - min_debris)); in Make_debris()
216 dir = MOD2(min_dir + (int)(rfrac() * (max_dir - min_dir)), RES); in Make_debris()
218 diroff = rfrac(); in Make_debris()
221 speed = min_speed + rfrac() * (max_speed - min_speed); in Make_debris()
235 life = (int)(min_life + rfrac() * (max_life - min_life) + 1); in Make_debris()
H A Dtuner.c190 (int)(rfrac() * (World.items[j].initial + 1))); in tuner_cannonsuseitems()
245 Obj[i]->life = (int)(rfrac() * life); in tuner_minelife()
271 Obj[i]->life = (int)(rfrac() * life); in tuner_missilelife()
H A Dupdate.c629 && rfrac() < 0.65) { in Update_objects()
636 && rfrac() * 16 < 1) { in Update_objects()
642 int item = (int)(rfrac() * NUM_ITEMS); in Update_objects()
646 && (int)(rfrac() * (60 * FPS)) in Update_objects()
948 || (int)(rfrac() * UPDATE_RATE) in Update_objects()
953 = (rfrac() * (pl->item[ITEM_SENSOR] + 1)) in Update_objects()
1080 } else if (rfrac() < 0.10f) { in Update_objects()
1082 j = (int)(rfrac() * World.NumWormholes); in Update_objects()
1125 j = (int)(rfrac() * World.NumWormholes); in Update_objects()
1140 w.x = (int)(rfrac() * World.width); in Update_objects()
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H A Dship.c575 mass = min_mass + rfrac() * (max_mass - min_mass); in Make_wreckage()
598 dir = MOD2(min_dir + (int)(rfrac() * MOD2(max_dir - min_dir, RES)), RES); in Make_wreckage()
601 speed = min_speed + rfrac() * (max_speed - min_speed); in Make_wreckage()
612 life = (int)(min_life + rfrac() * (max_life - min_life) + 1); in Make_wreckage()
620 wreckage->turnspeed = 0.02 + rfrac() * 0.35; in Make_wreckage()
621 wreckage->rotation = (int)(rfrac() * RES); in Make_wreckage()
626 wreckage->info = (int)(rfrac() * 256); in Make_wreckage()
H A Dshot.c143 life = (int)(rfrac() * FPS); in Place_general_mine()
255 dir += (int)((rfrac() - 0.5f) * space * 0.5f); in Place_general_mine()
652 life = (int)(rfrac() * FPS); in Fire_general_shot()
1342 if (shot->life == 0 && rfrac() < rogueHeatProb) { in Delete_shot()
1353 if (shot->life == 0 && rfrac() < rogueMineProb) { in Delete_shot()
1390 mods.power = (int)(rfrac() * (MODS_POWER_MAX + 1)); in Delete_shot()
1401 OBJ_HEAT_SHOT, (int)(rfrac() * RES), in Delete_shot()
1722 x_dif = (int)(rfrac() * 4 * shot->count); in Move_smart_shot()
1723 y_dif = (int)(rfrac() * 4 * shot->count); in Move_smart_shot()
1734 smart->info = Players[(int)(rfrac() * NumPlayers)]->id; in Move_smart_shot()
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H A Dasteroid.h50 #define ASTEROID_START_SPEED (8 + rfrac() * 10)
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dcannon.c67 if (rfrac() < 0.65) in Cannon_update()
74 && rfrac() * 16 < 1) in Cannon_update()
367 && rfrac() < 0.5) in Cannon_select_weapon()
370 && rfrac() < 0.5) in Cannon_select_weapon()
376 && rfrac() < 0.333) in Cannon_select_weapon()
379 && rfrac() < 0.5) in Cannon_select_weapon()
382 && rfrac() < 0.333) in Cannon_select_weapon()
580 if (rfrac() < 0.25) in Cannon_fire()
583 if (rfrac() >= 0.2) in Cannon_fire()
615 if (rfrac() < 0.333) in Cannon_fire()
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H A Dasteroid.c122 (int)(20 + 30 * rfrac()), in Break_asteroid()
135 - (rfrac() * ASTEROID_DELTA_DIR / 4)), RES); in Break_asteroid()
177 (int)(20 + 30 * rfrac()), in Break_asteroid()
184 && (rfrac() < options.asteroidItemProb)) { in Break_asteroid()
192 item_dir = (int)(rfrac() * RES); in Break_asteroid()
193 item_speed = rfrac() * 10; in Break_asteroid()
197 if (rfrac() < options.randomItemProb) in Break_asteroid()
301 && rfrac() < options.asteroidConcentratorProb) in Place_asteroid()
315 dir = (int)(rfrac() * RES); in Place_asteroid()
344 (int)(1 + rfrac() * ASTEROID_MAX_SIZE), in Place_asteroid()
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H A Ditem.c93 double f = rfrac(); in Item_damage()
114 double sum = item_prob_sum * rfrac(); in Choose_random_item()
235 int dir = (int)(rfrac() * RES); in Place_item()
259 int dvx = (int)(rfrac() * 8); in Place_item()
260 int dvy = (int)(rfrac() * 8); in Place_item()
273 double v = rfrac() * 6; in Place_item()
274 int dir = (int)(rfrac() * RES); in Place_item()
387 int dir = (int)(rfrac() * RES); in Detonate_items()
388 double speed = rfrac() * 4.0; in Detonate_items()
416 switch ((int)(rfrac() * 3)) { in Detonate_items()
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H A Dship.c76 (int)((tot_sparks-alt_sparks) + rfrac()), in Make_thrust_sparks()
90 (int)(alt_sparks + rfrac()), in Make_thrust_sparks()
586 diroff = rfrac(); in Make_debris()
589 speed = min_speed + rfrac() * (max_speed - min_speed); in Make_debris()
603 life = min_life + rfrac() * (max_life - min_life); in Make_debris()
656 mass = min_mass + rfrac() * (max_mass - min_mass); in Make_wreckage()
692 life = min_life + rfrac() * (max_life - min_life); in Make_wreckage()
698 wreckage->wire_turnspeed = 0.02 + rfrac() * 0.35; in Make_wreckage()
699 wreckage->wire_rotation = (int)(rfrac() * RES); in Make_wreckage()
704 wreckage->wire_type = (uint8_t)(rfrac() * 256); in Make_wreckage()
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H A Dshot.c116 life = rfrac() * 12; in Place_general_mine()
557 life = rfrac() * 12; in Fire_general_shot()
1170 (int)(10 + 10 * rfrac()), in Delete_shot()
1314 if (rfrac() < options.rogueHeatProb) in Delete_shot()
1327 if (rfrac() < options.rogueMineProb) in Delete_shot()
1355 if (rfrac() <= 0.333) in Delete_shot()
1357 if (rfrac() <= 0.333) in Delete_shot()
1360 (int)(rfrac() * (MODS_VELOCITY_MAX + 1))); in Delete_shot()
1362 (int)(rfrac() * (MODS_POWER_MAX + 1))); in Delete_shot()
1595 x_dif = rfrac() * 4 * heat->heat_count; in Update_missile()
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H A Dsuibotdef.c301 if((rfrac())<0.1 ){ in Robot_take_off_from_base()
609 if(rfrac()<0.25) in Robot_move_randomly()
610 pl->turnvel = ((rfrac()*RES)- RES / 2)*0.3; in Robot_move_randomly()
621 if((rfrac())>0.98 ){ in Robot_move_randomly()
625 if((rfrac())>0.65 ) in Robot_move_randomly()
849 if(rfrac() >0.5){ Fire_normal_shots(pl);} in Robot_attack_player()
863 if(false && rfrac() > 0.75){ in Robot_attack_player()
864 dcx = dcx + opponent->acc.x * t * sqr(sqr(rfrac())); in Robot_attack_player()
865 dcy = dcy + opponent->acc.y * t * sqr(sqr(rfrac())); in Robot_attack_player()
877 if(rfrac() > 0.8) /* spread shots */ in Robot_attack_player()
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/dports/graphics/netpbm/netpbm-10.91.01/editor/
H A Dpamrecolor.c49 float rfrac; member
79 color2grayP->rfrac * red + in rgb2gray()
307 retval.rfrac = 0.2989164; in color2GrayFromCsName()
312 retval.rfrac = 0.2126729; in color2GrayFromCsName()
317 retval.rfrac = 0.2973769; in color2GrayFromCsName()
322 retval.rfrac = 0.2446525; in color2GrayFromCsName()
327 retval.rfrac = 0.1762044; in color2GrayFromCsName()
332 retval.rfrac = 0.2220379; in color2GrayFromCsName()
337 retval.rfrac = 0.2124132; in color2GrayFromCsName()
342 retval.rfrac = 0.2581874; in color2GrayFromCsName()
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/dports/games/xpilot/xpilot-4.5.5/src/client/
H A Dsim.c81 if ((loops - rp->last_dir_change) > 30 + rfrac() * 30) { in Rpos_Update()
82 rp->ax = rfrac(); in Rpos_Update()
83 rp->ay = rfrac(); in Rpos_Update()
86 rp->vx += (rfrac() - rp->ax) * 20; in Rpos_Update()
87 rp->vy += (rfrac() - rp->ay) * 20; in Rpos_Update()
117 int type = (int) (rfrac() * sizeof(typemap)); in Random_map()
166 namelen = rfrac() * (sizeof(fakename) - 2) + 1; in Fake_others()
169 *p++ = 'a' + (int)(rfrac() * 26); in Fake_others()
/dports/science/PETSc/petsc-3.14.1/src/sys/classes/draw/impls/x/
H A Dxtone.c13 PetscReal rfrac,lfrac; in PetscDrawInterpolatedTriangle_X() local
60 rfrac = ((double)(y - y_1)) * R_y3_y_1; in PetscDrawInterpolatedTriangle_X()
61 rc = (int)(rfrac * (t3_t1) + t1); in PetscDrawInterpolatedTriangle_X()
62 rx = (int)(rfrac * (x3_x1) + x1); in PetscDrawInterpolatedTriangle_X()
110 rfrac = ((double)(y - y_1)) * R_y3_y_1; in PetscDrawInterpolatedTriangle_X()
111 rc = (int)(rfrac * (t3_t1) + t1); in PetscDrawInterpolatedTriangle_X()
112 rx = (int)(rfrac * (x3_x1) + x1); in PetscDrawInterpolatedTriangle_X()
/dports/science/qmcpack/qmcpack-3.11.0/src/Numerics/
H A DOneDimLinearSpline.h147 inline void locate(point_type r, int& k, point_type& rfrac) in locate() argument
150 rfrac = r * delta_inv - k; in locate()
155 …inline value_type f(int k, point_type rfrac) { return m_Y[k] * (1.0 - rfrac) + m_Y[k + 1] * rfrac;… in f() argument
/dports/science/PETSc/petsc-3.14.1/src/sys/classes/draw/impls/image/
H A Ddrawimage.h97 float rfrac,lfrac, one = 1; in PetscImageDrawTriangle() local
136 rfrac = (y - y_1) * R_y3_y1; in PetscImageDrawTriangle()
137 rc = (int)(rfrac * (t3_t1) + t_1); in PetscImageDrawTriangle()
138 rx = (int)(rfrac * (x3_x1) + x_1); in PetscImageDrawTriangle()
180 rfrac = (y - y_1) * R_y3_y1; in PetscImageDrawTriangle()
181 rc = (int)(rfrac * (t3_t1) + t_1); in PetscImageDrawTriangle()
182 rx = (int)(rfrac * (x3_x1) + x_1); in PetscImageDrawTriangle()
/dports/misc/visp/visp-3.4.0/modules/core/include/visp3/core/
H A DvpImage.h1386 double rfrac = 1.0 - rratio; in getValue() local
1392 …double value = (static_cast<double>(row[iround][jround]) * rfrac + static_cast<double>(row[iround_… in getValue()
1416 double rfrac = 1.0 - rratio; in getValue() local
1422 return (row[iround][jround] * rfrac + row[iround_1][jround] * rratio) * cfrac + in getValue()
1423 (row[iround][jround_1] * rfrac + row[iround_1][jround_1] * rratio) * cratio; in getValue()
1450 int64_t rfrac = precision - rratio; in getValue() local
1460 return static_cast<unsigned char>((((up & 0x00FF) * rfrac + (down & 0x00FF) * rratio) * cfrac + in getValue()
1461 ((up >> 8) * rfrac + (down >> 8) * rratio) * cratio) >> 32); in getValue()
1463 return static_cast<unsigned char>(((row[y_][x_] * rfrac + row[y_ + 1][x_] * rratio)) >> 16); in getValue()
1483 double rfrac = 1.0 - rratio; in getValue() local
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/dports/math/reduce/Reduce-svn5758-src/packages/taylor/
H A Dtaylor.hlp108 hugo := taylor(exp(x),x,0,2); & HUGO := 1 + X + \rfrac{1}{2}*X^{2} + O(X^{3})\\
110 taylorcombine(hugo + x); & (1 + X + \rfrac{1}{2}*X^{2} + O(X^{3})) + X\\
112 taylorcombine(hugo + x); & 1 + 2*X + \rfrac{1}{2}*X^{2} + O(X^{3})
161 hugo := taylor(exp(x),x,0,2); & HUGO := 1 + X + \rfrac{1}{2}*X^{2} + O(X^{3})\\
165 hugo := taylor(exp(x),x,0,2); & HUGO := 1 + X + \rfrac{1}{2}*X^{2} + O(X^{3})\\
195 1 + Y^{2} + \rfrac{1}{2}*Y^{4} + X^{2} + Y^{2}*X^{2} +
200 1 + Y^{2} + \rfrac{1}{2}*Y^{4} + X^{2} + Y^{2}*X^{2} +%
201 \rfrac{1}{2}*Y^{4}*X^{2} + \rfrac{1}{2}*X^{4} +%
202 \rfrac{1}{2}*Y^{2}*X^{4}\\
203 + \rfrac{1}{4}*Y^{4}*X^{4} + O(X^{5},Y^{5})
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/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/libtexture/
H A Dtexture3d.cpp438 float rfrac = floorfrac(r, &rint); in accum3d_sample_bilinear() local
600 rfrac); in accum3d_sample_bilinear()
615 tfrac, rfrac); in accum3d_sample_bilinear()
625 sfrac, rfrac); in accum3d_sample_bilinear()
650 sfrac, tfrac, rfrac); in accum3d_sample_bilinear()
669 tfrac, rfrac); in accum3d_sample_bilinear()
683 sfrac, rfrac); in accum3d_sample_bilinear()
726 tfrac, rfrac); in accum3d_sample_bilinear()
736 sfrac, rfrac); in accum3d_sample_bilinear()
770 tfrac, rfrac); in accum3d_sample_bilinear()
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/libtexture/
H A Dtexture3d.cpp438 float rfrac = floorfrac(r, &rint); in accum3d_sample_bilinear() local
600 rfrac); in accum3d_sample_bilinear()
615 tfrac, rfrac); in accum3d_sample_bilinear()
625 sfrac, rfrac); in accum3d_sample_bilinear()
650 sfrac, tfrac, rfrac); in accum3d_sample_bilinear()
669 tfrac, rfrac); in accum3d_sample_bilinear()
683 sfrac, rfrac); in accum3d_sample_bilinear()
726 tfrac, rfrac); in accum3d_sample_bilinear()
736 sfrac, rfrac); in accum3d_sample_bilinear()
770 tfrac, rfrac); in accum3d_sample_bilinear()
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/dports/graphics/photoflow/PhotoFlow-8472024f/src/operations/
H A Draw_hl_reco.cc192 float rfrac = SQR((min(clip[0], in[col]) - fixpt) / (clip[0] - fixpt)); in HLRecovery_blend() local
193 in[col] = min(maxave, rfrac * rgb[0] + (1 - rfrac) * in[col]); in HLRecovery_blend()

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