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Searched refs:rgdwAxes (Results 1 – 25 of 52) sorted by relevance

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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/
H A Dswff_lib.cpp508 thisEffect.rgdwAxes = rgdwAxes; in SWFF_PutRawForce()
592 DIEffect.rgdwAxes = rgdwAxes;
660 DIEffect.rgdwAxes = rgdwAxes;
735 DIEffect.rgdwAxes = rgdwAxes; in SWFF_CreateROMEffect()
868 DIEffectStruct.rgdwAxes = rgdwAxes;
936 DIEffectStruct.rgdwAxes = rgdwAxes;
1011 DIEffectStruct.rgdwAxes = rgdwAxes;
1082 DIEffectStruct.rgdwAxes = rgdwAxes;
1619 DIEffectStruct.rgdwAxes = rgdwAxes; in SWFF_CreatePeriodicEffect()
2039 DIEffectStruct.rgdwAxes = rgdwAxes; in SWFF_CreateConditionEffect()
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/dports/devel/ois/ois/src/win32/
H A DWin32ForceFeedback.cpp134 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updateConstantEffect() local
143 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DICONSTANTFORCE), &cf, effect); in _updateConstantEffect()
150 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updateRampEffect() local
159 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DIRAMPFORCE), &rf, effect); in _updateRampEffect()
166 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updatePeriodicEffect() local
177 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DIPERIODIC), &pf, effect); in _updatePeriodicEffect()
193 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updateConditionalEffect() local
205 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DICONDITION), &cf, effect); in _updateConditionalEffect()
234 DIEFFECT* diEffect, DWORD* rgdwAxes, in _setCommonProperties() argument
248 diEffect->rgdwAxes = rgdwAxes; in _setCommonProperties()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/ForceFeedback/
H A DForceFeedbackDevice.cpp83 std::array<DWORD, 1> rgdwAxes = {DIJOFS_X}; in InitForceFeedback() local
94 eff.cAxes = DWORD(rgdwAxes.size()); in InitForceFeedback()
95 eff.rgdwAxes = rgdwAxes.data(); in InitForceFeedback()
/dports/games/retroarch/RetroArch-1.9.7/deps/libShake/src/osx/
H A Dshake.c405 DWORD rgdwAxes[2]; in Shake_UploadEffect() local
411 rgdwAxes[0] = FFJOFS_X; in Shake_UploadEffect()
412 rgdwAxes[1] = FFJOFS_Y; in Shake_UploadEffect()
424 e.rgdwAxes = rgdwAxes; in Shake_UploadEffect()
/dports/devel/ois/ois/includes/win32/
H A DWin32ForceFeedback.h74 void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes,
/dports/games/bzflag-server/bzflag-2.4.22/src/platform/
H A DDXJoystick.cxx475 effect.rgdwAxes = &axes[0]; in ffRumble()
561 effect.rgdwAxes = &axes[0]; in ffDirectionalConstant()
650 effect.rgdwAxes = &axes[0]; in ffDirectionalPeriodic()
762 effect.rgdwAxes = &axes[0]; in ffDirectionalResistance()
/dports/games/bzflag/bzflag-2.4.22/src/platform/
H A DDXJoystick.cxx475 effect.rgdwAxes = &axes[0]; in ffRumble()
561 effect.rgdwAxes = &axes[0]; in ffDirectionalConstant()
650 effect.rgdwAxes = &axes[0]; in ffDirectionalPeriodic()
762 effect.rgdwAxes = &axes[0]; in ffDirectionalResistance()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/PadSSSPSX/
H A DPadSSSPSX.cpp161 DWORD rgdwAxes[2]; in InitDirectInput() member
177 local.rgdwAxes[0] = DIJOFS_X; in InitDirectInput()
178 local.rgdwAxes[1] = DIJOFS_Y; in InitDirectInput()
185 local.eff.rgdwAxes = local.rgdwAxes; in InitDirectInput()
/dports/devel/sdl20/SDL2-2.0.18/src/joystick/darwin/
H A DSDL_iokitjoystick.c49 SDL_free(effect->rgdwAxes); in FreeRumbleEffectData()
72 effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD)); in CreateRumbleEffectData()
73 if (!effect->rgdwAxes) { in CreateRumbleEffectData()
/dports/x11/controllermap/SDL2-2.0.18/src/joystick/darwin/
H A DSDL_iokitjoystick.c49 SDL_free(effect->rgdwAxes); in FreeRumbleEffectData()
72 effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD)); in CreateRumbleEffectData()
73 if (!effect->rgdwAxes) { in CreateRumbleEffectData()
/dports/emulators/cannonball/cannonball-0.34/src/main/directx/
H A Dffeedback.cpp246 eff.rgdwAxes = dwAxes; in InitForceEffects()
/dports/devel/sdl20/SDL2-2.0.18/src/haptic/darwin/
H A DSDL_syshaptic.c844 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT()
1088 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT()
1089 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/darwin/
H A DSDL_syshaptic.c820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT()
1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT()
1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/windows/
H A DSDL_dinputhaptic.c662 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT()
899 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT()
900 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/haptic/darwin/
H A DSDL_syshaptic.c820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT()
1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT()
1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/haptic/windows/
H A DSDL_dinputhaptic.c662 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT()
899 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT()
900 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/haptic/darwin/
H A DSDL_syshaptic.c820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT()
1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT()
1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/haptic/windows/
H A DSDL_dinputhaptic.c662 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT()
899 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT()
900 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/haptic/darwin/
H A DSDL_syshaptic.c820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT()
1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT()
1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
/dports/x11/controllermap/SDL2-2.0.18/src/haptic/darwin/
H A DSDL_syshaptic.c844 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT()
1088 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT()
1089 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
/dports/devel/sdl20/SDL2-2.0.18/src/haptic/windows/
H A DSDL_dinputhaptic.c655 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT()
892 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT()
893 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/haptic/windows/
H A DSDL_dinputhaptic.c653 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT()
890 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT()
891 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
/dports/x11/controllermap/SDL2-2.0.18/src/haptic/windows/
H A DSDL_dinputhaptic.c655 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT()
892 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT()
893 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
/dports/games/retroarch/RetroArch-1.9.7/input/drivers_joypad/
H A Ddinput_joypad_inl.h64 pad->rumble_props.rgdwAxes = &axis; in dinput_create_rumble_effects()
/dports/devel/sdl20/SDL2-2.0.18/src/joystick/windows/
H A DSDL_dinputjoystick.c344 SDL_free(effect->rgdwAxes); in FreeRumbleEffectData()
367 effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD)); in CreateRumbleEffectData()
368 if (!effect->rgdwAxes) { in CreateRumbleEffectData()

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