Searched refs:rightSideDy (Results 1 – 1 of 1) sorted by relevance
1006 float rightSideDy = cos * rightSideTickness; in getUnjoinedShapePoints() local1010 {this.xEnd - rightSideDx, this.yEnd + rightSideDy}, in getUnjoinedShapePoints()1011 {this.xStart - rightSideDx, this.yStart + rightSideDy}}; in getUnjoinedShapePoints()