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Searched refs:rightx (Results 1 – 25 of 148) sorted by relevance

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/dports/games/libmanette/libmanette-0.2.6/src/
H A Dgamecontrollerdb30 …p:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,star…
41 …up:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start…
132 …up:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start…
133 …up:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start…
135 …up:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,star…
273 …p:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,star…
285 …up:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start…
392 …up:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start…
399 …up:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,star…
464 …ger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start…
[all …]
/dports/devel/directfb/DirectFB-1.4.17/tools/
H A Ddfbpenmount.c65 int leftx, topy, rightx, bottomy, ofs; in main() local
139 rightx = sx*9/10; in main()
144 primary->DrawLine( primary,rightx-ofs,bottomy,rightx+ofs,bottomy ); in main()
145 primary->DrawLine( primary,rightx,bottomy-ofs,rightx,bottomy+ofs ); in main()
178 primary->DrawLine( primary,rightx-ofs,bottomy,rightx+ofs,bottomy ); in main()
179 primary->DrawLine( primary,rightx,bottomy-ofs,rightx,bottomy+ofs ); in main()
208 float dx = ((float)mouse_x-tx1)/(rightx-leftx); in main()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/guert_mod/tempo/
H A Denergybarrier.lua34 v.rightx=0
59 v.rightx = entity_x(me)+v.halfWidth
63 entity_setWidth(me, v.rightx-v.leftx)
68 v.rightx = findWall(entity_x(me), entity_y(me), 1, 0)
73 v.rightx = v.rightx - adjust
74 entity_setHeight(me, v.rightx-v.leftx)
123 if entity_x(e) >= v.leftx and entity_x(e) <= v.rightx
148 if entity_x(e) > v.leftx and entity_x(e) < v.rightx
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Denergybarrier.lua34 v.rightx=0
60 v.rightx = entity_x(me)+v.halfWidth
64 entity_setWidth(me, v.rightx-v.leftx)
69 v.rightx = findWall(entity_x(me), entity_y(me), 1, 0)
74 v.rightx = v.rightx - adjust
75 entity_setHeight(me, v.rightx-v.leftx)
124 if entity_x(e) >= v.leftx and entity_x(e) <= v.rightx
/dports/games/barony/Barony-3.3.7/src/
H A Dplayer.cpp126 int rightx = getRawRightXMove() / gamepad_menux_sensitivity; in handleAnalog() local
134 rightx = -rightx; in handleAnalog()
143 rightx = -rightx; in handleAnalog()
150 if (rightx || righty) in handleAnalog()
152 …SDL_WarpMouseInWindow(screen, std::max(0, std::min(xres, mousex + rightx)), std::max(0, std::min(y… in handleAnalog()
157 int rightx = getRightXMove(); in handleAnalog() local
160 if (rightx || righty) in handleAnalog()
165 e.motion.x = mousex + rightx; in handleAnalog()
167 e.motion.xrel = rightx; in handleAnalog()
/dports/misc/elki/elki-release0.7.1-1166-gfb1fffdf3/elki-core-math/src/main/java/de/lmu/ifi/dbs/elki/math/geometry/
H A DFilteredConvexHull2D.java50 rightx = Double.NEGATIVE_INFINITY, // field in FilteredConvexHull2D
106 return v <= leftx || v >= rightx || (v = point[1]) <= bottomy || v >= topy; in checkCandidate()
118 leftx = rightx = x; in checkCandidateUpdate()
124 if(x <= leftx || x >= rightx || y <= bottomy || y >= topy) { in checkCandidateUpdate()
146 rightx = Math.min(bottomright[0], topright[0]); in checkCandidateUpdate()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCTRFlat.cpp40 s32 leftx, rightx; // position where we are in drawIndexedTriangleList() local
185 rightx = (s32)(rightxf + 0.5f); in drawIndexedTriangleList()
197 if (rightx<ViewPortRect.UpperLeftCorner.X) in drawIndexedTriangleList()
198 rightx = ViewPortRect.UpperLeftCorner.X; in drawIndexedTriangleList()
200 if (rightx>ViewPortRect.LowerRightCorner.X) in drawIndexedTriangleList()
201 rightx = ViewPortRect.LowerRightCorner.X; in drawIndexedTriangleList()
205 if (rightx - leftx != 0) in drawIndexedTriangleList()
207 tmpDiv = 1.0f / (rightx - leftx); in drawIndexedTriangleList()
213 hSpanEnd = targetSurface + rightx; in drawIndexedTriangleList()
H A DCTRTextureFlat.cpp39 s32 leftx, rightx; // position where we are in drawIndexedTriangleList() local
202 rightx = (s32)(rightxf + 0.5f); in drawIndexedTriangleList()
214 if (rightx<ViewPortRect.UpperLeftCorner.X) in drawIndexedTriangleList()
215 rightx = ViewPortRect.UpperLeftCorner.X; in drawIndexedTriangleList()
217 if (rightx>ViewPortRect.LowerRightCorner.X) in drawIndexedTriangleList()
218 rightx = ViewPortRect.LowerRightCorner.X; in drawIndexedTriangleList()
222 if (rightx - leftx != 0) in drawIndexedTriangleList()
224 tmpDiv = 1.0f / (rightx - leftx); in drawIndexedTriangleList()
230 hSpanEnd = targetSurface + rightx; in drawIndexedTriangleList()
H A DCTRFlatWire.cpp40 s32 leftx, rightx; // position where we are in drawIndexedTriangleList() local
183 rightx = (s32)(rightxf + 0.5f); in drawIndexedTriangleList()
198 if (rightx>=ViewPortRect.UpperLeftCorner.X && in drawIndexedTriangleList()
199 rightx<=ViewPortRect.LowerRightCorner.X) in drawIndexedTriangleList()
201 if (rightZValue > *(zTarget + rightx)) in drawIndexedTriangleList()
203 *(zTarget + rightx) = rightZValue; in drawIndexedTriangleList()
204 *(targetSurface + rightx) = color; in drawIndexedTriangleList()
H A DCTRGouraud.cpp40 s32 leftx, rightx; // position where we are in drawIndexedTriangleList() local
211 rightx = (s32)(rightxf + 0.5f); in drawIndexedTriangleList()
223 if (rightx<ViewPortRect.UpperLeftCorner.X) in drawIndexedTriangleList()
224 rightx = ViewPortRect.UpperLeftCorner.X; in drawIndexedTriangleList()
226 if (rightx>ViewPortRect.LowerRightCorner.X) in drawIndexedTriangleList()
227 rightx = ViewPortRect.LowerRightCorner.X; in drawIndexedTriangleList()
231 if (rightx - leftx != 0) in drawIndexedTriangleList()
233 tmpDiv = 1.0f / (rightx - leftx); in drawIndexedTriangleList()
239 hSpanEnd = targetSurface + rightx; in drawIndexedTriangleList()
H A DCTRTextureGouraudNoZ.cpp41 s32 leftx, rightx; // position where we are in drawIndexedTriangleList() local
213 rightx = (s32)(rightxf + 0.5f); in drawIndexedTriangleList()
225 if (rightx<ViewPortRect.UpperLeftCorner.X) in drawIndexedTriangleList()
226 tDiffRight=ViewPortRect.UpperLeftCorner.X-rightx; in drawIndexedTriangleList()
228 if (rightx>ViewPortRect.LowerRightCorner.X) in drawIndexedTriangleList()
229 tDiffRight=ViewPortRect.LowerRightCorner.X-rightx; in drawIndexedTriangleList()
232 if (rightx + tDiffRight - leftx - tDiffLeft) in drawIndexedTriangleList()
234 tmpDiv = 1.0f / (f32)(rightx - leftx); in drawIndexedTriangleList()
249 hSpanEnd = targetSurface + rightx+tDiffRight; in drawIndexedTriangleList()
H A DCTRTextureFlatWire.cpp39 s32 leftx, rightx; // position where we are in drawIndexedTriangleList() local
199 rightx = (s32)(rightxf + 0.5f); in drawIndexedTriangleList()
214 if (rightx>=ViewPortRect.UpperLeftCorner.X && in drawIndexedTriangleList()
215 rightx<=ViewPortRect.LowerRightCorner.X) in drawIndexedTriangleList()
217 if (rightZValue > *(zTarget + rightx)) in drawIndexedTriangleList()
219 *(zTarget + rightx) = rightZValue; in drawIndexedTriangleList()
220 …*(targetSurface + rightx) = lockedTexture[((rightTy>>8)&textureYMask) * lockedTextureWidth + ((rig… in drawIndexedTriangleList()
/dports/games/senken/senken-0.3.0/src/
H A Dsdlwin.c208 drawsquare->parts.rightx, drawsquare->parts.righty, in draw_grid_lines()
211 drawsquare->parts.rightx, drawsquare->parts.righty, in draw_grid_lines()
237 drawsquare->parts.rightx-3, drawsquare->parts.righty, in draw_grid_lines()
241 drawsquare->parts.rightx-6, drawsquare->parts.righty, in draw_grid_lines()
247 drawsquare->parts.rightx-3, drawsquare->parts.righty, in draw_grid_lines()
251 drawsquare->parts.rightx-6, drawsquare->parts.righty, in draw_grid_lines()
280 drawsquare->parts.rightx, drawsquare->parts.righty, in fillsquare()
296 drawsquare->parts.rightx, drawsquare->parts.righty, in ShowPattern()
324 sq2.parts.rightx = square->parts.rightx - minus; in ShowSolid_minus()
441 (drawsquare->parts.leftx + drawsquare->parts.rightx)/2 - strwidth/2, in display_land_value()
[all …]
/dports/math/libpgmath/flang-d07daf3/tools/flang2/flang2exe/
H A Diliutil.h358 int iadd_ili_ili(int leftx, int rightx);
368 int idiv_ili_ili(int leftx, int rightx);
411 int imax_ili_ili(int leftx, int rightx);
416 int imin_ili_ili(int leftx, int rightx);
426 int imul_ili_ili(int leftx, int rightx);
466 int isub_ili_ili(int leftx, int rightx);
/dports/math/vtk8/VTK-8.2.0/Common/Math/
H A DvtkPolynomialSolversUnivariate.cxx841 double rightx = bounds[k]; in vtkHabichtOrSturmBisectionSolve() local
858 rightx += perturbation; in vtkHabichtOrSturmBisectionSolve()
871 bounds[k] = rightx; in vtkHabichtOrSturmBisectionSolve()
908 double leftx, rightx; in vtkHabichtOrSturmBisectionSolve() local
939 rightx = leftx; in vtkHabichtOrSturmBisectionSolve()
1021 leftx = rightx = mid; in vtkHabichtOrSturmBisectionSolve()
1043 rightx += perturbation; in vtkHabichtOrSturmBisectionSolve()
1068 rightx += tol; in vtkHabichtOrSturmBisectionSolve()
1088 if ( rightx != leftx ) in vtkHabichtOrSturmBisectionSolve()
1106 if ( lowerBnds[i] < rightx && upperBnds[i] > rightx) in vtkHabichtOrSturmBisectionSolve()
[all …]
/dports/math/vtk9/VTK-9.1.0/Common/Math/
H A DvtkPolynomialSolversUnivariate.cxx836 double rightx = bounds[k]; in vtkHabichtOrSturmBisectionSolve() local
851 rightx += perturbation; in vtkHabichtOrSturmBisectionSolve()
864 bounds[k] = rightx; in vtkHabichtOrSturmBisectionSolve()
901 double leftx, rightx; in vtkHabichtOrSturmBisectionSolve() local
930 rightx = leftx; in vtkHabichtOrSturmBisectionSolve()
1008 leftx = rightx = mid; in vtkHabichtOrSturmBisectionSolve()
1032 rightx += perturbation; in vtkHabichtOrSturmBisectionSolve()
1057 rightx += tol; in vtkHabichtOrSturmBisectionSolve()
1077 if (rightx != leftx) in vtkHabichtOrSturmBisectionSolve()
1095 if (lowerBnds[i] < rightx && upperBnds[i] > rightx) in vtkHabichtOrSturmBisectionSolve()
[all …]
/dports/misc/box2d/box2d-2.4.1/extern/glfw/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/graphics/glfw/glfw-3.3.4/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/graphics/open3d/Open3D-0.2/src/External/GLFW/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
/dports/graphics/py-open3d-python/Open3D-0.2/src/External/GLFW/src/
H A Dmappings.h.in64 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
65 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
66 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
67 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
68 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
69 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…
70 …houlder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,leftt…

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