/dports/math/eprover/eprover-E-2.0/EXAMPLE_PROBLEMS/TPTP/ |
H A D | GEO288+1.p | 2789 => rintersect(Vd681,Vd682) ) )). 2811 => rintersect(Vd671,Vd672) ) )). 2823 => rintersect(Vd664,Vd662) ) )). 2882 & rintersect(Vd616,Vd617) 3289 & rintersect(Vd301,Vd302) 3311 & rintersect(Vd288,Vd289) 3328 ( ( rintersect(Vd280,Vd281) 3346 ( ( rintersect(Vd275,Vd277) 3399 ( ( rintersect(Vd246,Vd244) 3415 ( ( rintersect(Vd240,Vd238) [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | clip.cpp | 783 rintersect(pos->x, pos->y, 0, gx, gy, 0, x1, y1, x2, y2, daxptr, dayptr, &daz) == -1) in clipmove_tweak_pos() 2536 … if (rintersect(sv->x,sv->y,sv->z, vx,vy,vz, x1,y1, x2,y2, &intx,&inty,&intz) == -1) continue; in hitscan() 2676 ucoefup16 = rintersect(sv->x,sv->y,sv->z,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz); in hitscan()
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H A D | engine.cpp | 8433 int32_t rintersect(int32_t x1, int32_t y1, int32_t z1, in rintersect() function 8474 return (rintersect(x1, y1, z1, vx, vy, vz, x3, y3, x4, y4, intx, inty, intz) != -1); in rayintersect()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1732 extern int32_t rintersect(int32_t x1, int32_t y1, int32_t z1,
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 4597 if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue; in hitscan() 4670 if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue; in hitscan() 4897 rintersect(long x1, long y1, long z1, long vx, long vy, long vz, long x3, in rintersect() function 5058 if (rintersect(*x,*y,0,gx,gy,0,x1,y1,x2,y2,&dax,&day,&daz) == 0) in clipmove()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 4637 if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue; in hitscan() 4710 if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue; in hitscan() 4937 rintersect(long x1, long y1, long z1, long vx, long vy, long vz, long x3, in rintersect() function 5098 if (rintersect(*x,*y,0,gx,gy,0,x1,y1,x2,y2,&dax,&day,&daz) == 0) in clipmove()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 5219 static int rintersect(int x1, int y1, int z1, int vx, int vy, int vz, int x3, in rintersect() function 8449 if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue; in hitscan() 8525 if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue; in hitscan() 8879 if (rintersect(*x,*y,0,gx,gy,0,x1,y1,x2,y2,&dax,&day,&daz) == 0) in clipmove()
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