Searched refs:rleAmount (Results 1 – 5 of 5) sorted by relevance
527 const uint8 rleAmount = *ptr++; in drawBrickSprite() local528 for (int32 run = 0; run < rleAmount; ++run) { in drawBrickSprite()
2947 int rleAmount = 2 * numScanLines() * (_max[0] - _min[0] + 1) * in initializeBuffers() local2950 rleBufferSize += rleAmount; in initializeBuffers()
2942 int rleAmount = 2 * numScanLines() * (_max[0] - _min[0] + 1) * in initializeBuffers() local2945 rleBufferSize += rleAmount; in initializeBuffers()
2957 int rleAmount = 2 * numScanLines() * (_max[0] - _min[0] + 1) * in initializeBuffers() local2960 rleBufferSize += rleAmount; in initializeBuffers()
2976 …uint64_t rleAmount = 2 * pixelCount * OPENEXR_IMF_NAMESPACE::pixelTypeSize (_channelData[chan].typ… in initializeBuffers() local2978 rleBufferSize += rleAmount; in initializeBuffers()