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Searched refs:rmanager (Results 1 – 12 of 12) sorted by relevance

/dports/games/blobby/blobby-1.0/src/
H A Dmain.cpp198 RenderManager *rmanager = 0; in SDL_main() local
232 rmanager = RenderManager::createRenderManagerSDL(); in SDL_main()
266 rmanager->showShadow(true); in SDL_main()
268 rmanager->showShadow(false); in SDL_main()
284 rmanager->setBackground(bg); in SDL_main()
312 rmanager->setTitle(tmp.str()); in SDL_main()
321 rmanager->setTitle(tmp.str()); in SDL_main()
328 rmanager->draw(); in SDL_main()
331 rmanager->refresh(); in SDL_main()
339 if (rmanager) in SDL_main()
[all …]
H A DIMGUI.cpp126 RenderManager& rmanager = RenderManager::getSingleton(); in end() local
134 rmanager.drawImage(obj.text, obj.pos1, obj.pos2); in end()
138 rmanager.drawOverlay(obj.alpha, obj.pos1, obj.pos2, obj.col); in end()
142 rmanager.drawText(obj.text, obj.pos1, obj.flags); in end()
146 rmanager.drawOverlay(0.5, obj.pos1, obj.pos1 + Vector2(210.0, 26.0)); in end()
158 rmanager.drawText(obj.text, obj.pos1+Vector2(5, 5), obj.flags); in end()
164 rmanager.drawText(obj.text, obj.pos1+Vector2(5, 5), obj.flags); in end()
171 rmanager.drawOverlay(0.5, obj.pos1, obj.pos2); in end()
183 rmanager.drawOverlay(0.3, obj.pos1, obj.pos2); in end()
195 rmanager.drawOverlay(0.5, obj.pos1, obj.pos2); in end()
[all …]
/dports/games/blobby/blobby-1.0/src/state/
H A DGameState.cpp56 RenderManager& rmanager = RenderManager::getSingleton(); in presentGame() local
61rmanager.setBlob(LEFT_PLAYER, mMatch->getBlobPosition(LEFT_PLAYER), mMatch->getWorld().getBlobStat… in presentGame()
62rmanager.setBlob(RIGHT_PLAYER, mMatch->getBlobPosition(RIGHT_PLAYER), mMatch->getWorld().getBlobSt… in presentGame()
66 rmanager.setBlobColor(LEFT_PLAYER, rmanager.getOscillationColor()); in presentGame()
70 rmanager.setBlobColor(LEFT_PLAYER, mMatch->getPlayer(LEFT_PLAYER).getStaticColor()); in presentGame()
75 rmanager.setBlobColor(RIGHT_PLAYER, rmanager.getOscillationColor()); in presentGame()
79 rmanager.setBlobColor(RIGHT_PLAYER, mMatch->getPlayer(RIGHT_PLAYER).getStaticColor()); in presentGame()
82 rmanager.setBall(mMatch->getBallPosition(), mMatch->getWorld().getBallRotation()); in presentGame()
H A DNetworkState.cpp110 RenderManager* rmanager = &RenderManager::getSingleton(); in step_impl() local
252 rmanager->redraw(); in step_impl()
/dports/net/yate/yate-6.4.0-1/conf.d/
H A Dcpuload.conf.sample54 ; NOTE! : Parameters can be appended with chan.control message and with rmanager command
56 ; Example: rmanager
H A Djavascript.conf.sample58 ; The Eliza chat bot, enabled by default for your enjoyment in rmanager
H A Drmanager.conf.sample94 ; for the line entered in rmanager and \1 ... \9 for individual components
/dports/net/yate/yate-6.4.0-1/modules/
H A DMakefile.in93 callgen.yate analyzer.yate rmanager.yate msgsniff.yate wiresniff.yate \
418 rmanager.yate: EXTERNFLAGS = $(COREDUMP_INC) $(MALLINFO_DEF)
419 rmanager.yate: EXTERNLIBS = $(COREDUMP_LIB)
/dports/net/yate/yate-6.4.0-1/packing/rpm/
H A Dyate.spec138 %{_libdir}/yate/rmanager.yate
223 %config(noreplace) %{_sysconfdir}/yate/rmanager.conf
H A Dyate.spec.in138 %{_libdir}/yate/rmanager.yate
223 %config(noreplace) %{_sysconfdir}/yate/rmanager.conf
/dports/net/yate/yate-6.4.0-1/windows/
H A Dyate.iss111 Source: "Release\rmanager.yate"; DestDir: "{app}\modules"; Flags: replacesameversion; Components: s…
/dports/net/yate/yate-6.4.0-1/
H A DChangeLog218 - Default output in rmanager is controlled by the config file