Searched refs:rmanager (Results 1 – 12 of 12) sorted by relevance
/dports/games/blobby/blobby-1.0/src/ |
H A D | main.cpp | 198 RenderManager *rmanager = 0; in SDL_main() local 232 rmanager = RenderManager::createRenderManagerSDL(); in SDL_main() 266 rmanager->showShadow(true); in SDL_main() 268 rmanager->showShadow(false); in SDL_main() 284 rmanager->setBackground(bg); in SDL_main() 312 rmanager->setTitle(tmp.str()); in SDL_main() 321 rmanager->setTitle(tmp.str()); in SDL_main() 328 rmanager->draw(); in SDL_main() 331 rmanager->refresh(); in SDL_main() 339 if (rmanager) in SDL_main() [all …]
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H A D | IMGUI.cpp | 126 RenderManager& rmanager = RenderManager::getSingleton(); in end() local 134 rmanager.drawImage(obj.text, obj.pos1, obj.pos2); in end() 138 rmanager.drawOverlay(obj.alpha, obj.pos1, obj.pos2, obj.col); in end() 142 rmanager.drawText(obj.text, obj.pos1, obj.flags); in end() 146 rmanager.drawOverlay(0.5, obj.pos1, obj.pos1 + Vector2(210.0, 26.0)); in end() 158 rmanager.drawText(obj.text, obj.pos1+Vector2(5, 5), obj.flags); in end() 164 rmanager.drawText(obj.text, obj.pos1+Vector2(5, 5), obj.flags); in end() 171 rmanager.drawOverlay(0.5, obj.pos1, obj.pos2); in end() 183 rmanager.drawOverlay(0.3, obj.pos1, obj.pos2); in end() 195 rmanager.drawOverlay(0.5, obj.pos1, obj.pos2); in end() [all …]
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/dports/games/blobby/blobby-1.0/src/state/ |
H A D | GameState.cpp | 56 RenderManager& rmanager = RenderManager::getSingleton(); in presentGame() local 61 …rmanager.setBlob(LEFT_PLAYER, mMatch->getBlobPosition(LEFT_PLAYER), mMatch->getWorld().getBlobStat… in presentGame() 62 …rmanager.setBlob(RIGHT_PLAYER, mMatch->getBlobPosition(RIGHT_PLAYER), mMatch->getWorld().getBlobSt… in presentGame() 66 rmanager.setBlobColor(LEFT_PLAYER, rmanager.getOscillationColor()); in presentGame() 70 rmanager.setBlobColor(LEFT_PLAYER, mMatch->getPlayer(LEFT_PLAYER).getStaticColor()); in presentGame() 75 rmanager.setBlobColor(RIGHT_PLAYER, rmanager.getOscillationColor()); in presentGame() 79 rmanager.setBlobColor(RIGHT_PLAYER, mMatch->getPlayer(RIGHT_PLAYER).getStaticColor()); in presentGame() 82 rmanager.setBall(mMatch->getBallPosition(), mMatch->getWorld().getBallRotation()); in presentGame()
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H A D | NetworkState.cpp | 110 RenderManager* rmanager = &RenderManager::getSingleton(); in step_impl() local 252 rmanager->redraw(); in step_impl()
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/dports/net/yate/yate-6.4.0-1/conf.d/ |
H A D | cpuload.conf.sample | 54 ; NOTE! : Parameters can be appended with chan.control message and with rmanager command 56 ; Example: rmanager
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H A D | javascript.conf.sample | 58 ; The Eliza chat bot, enabled by default for your enjoyment in rmanager
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H A D | rmanager.conf.sample | 94 ; for the line entered in rmanager and \1 ... \9 for individual components
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/dports/net/yate/yate-6.4.0-1/modules/ |
H A D | Makefile.in | 93 callgen.yate analyzer.yate rmanager.yate msgsniff.yate wiresniff.yate \ 418 rmanager.yate: EXTERNFLAGS = $(COREDUMP_INC) $(MALLINFO_DEF) 419 rmanager.yate: EXTERNLIBS = $(COREDUMP_LIB)
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/dports/net/yate/yate-6.4.0-1/packing/rpm/ |
H A D | yate.spec | 138 %{_libdir}/yate/rmanager.yate 223 %config(noreplace) %{_sysconfdir}/yate/rmanager.conf
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H A D | yate.spec.in | 138 %{_libdir}/yate/rmanager.yate 223 %config(noreplace) %{_sysconfdir}/yate/rmanager.conf
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/dports/net/yate/yate-6.4.0-1/windows/ |
H A D | yate.iss | 111 Source: "Release\rmanager.yate"; DestDir: "{app}\modules"; Flags: replacesameversion; Components: s…
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/dports/net/yate/yate-6.4.0-1/ |
H A D | ChangeLog | 218 - Default output in rmanager is controlled by the config file
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