Searched refs:road_rti (Results 1 – 4 of 4) sorted by relevance
/dports/games/openttd/openttd-12.1/src/ |
H A D | road_cmd.cpp | 1515 if (road_rti != nullptr) { in DrawRoadOverlays() 1516 if (road_rti->UsesOverlay()) { in DrawRoadOverlays() 1517 SpriteID ground = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_GROUND); in DrawRoadOverlays() 1530 if (road_rti != nullptr) { in DrawRoadOverlays() 1531 if (road_rti->UsesOverlay()) { in DrawRoadOverlays() 1532 SpriteID ground = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_OVERLAY); in DrawRoadOverlays() 1542 } else if (road_rti != nullptr) { in DrawRoadOverlays() 1619 DrawRoadOverlays(ti, pal, road_rti, tram_rti, road_offset, tram_offset); in DrawRoadBits() 1622 if (road_rti != nullptr) { in DrawRoadBits() 1719 DrawRoadOverlays(ti, pal, road_rti, tram_rti, axis, axis); in DrawTile_Road() [all …]
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H A D | tunnelbridge_cmd.cpp | 1179 const RoadTypeInfo *road_rti = road_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(road_rt); in DrawBridgeRoadBits() local 1191 if (road_rti != nullptr) { in DrawBridgeRoadBits() 1192 if (road_rti->UsesOverlay()) { in DrawBridgeRoadBits() 1205 if (road_rti != nullptr) { in DrawBridgeRoadBits() 1206 if (road_rti->UsesOverlay()) { in DrawBridgeRoadBits() 1218 } else if (road_rti != nullptr) { in DrawBridgeRoadBits() 1226 if (road_rti != nullptr && HasRoadCatenaryDrawn(road_rt)) { in DrawBridgeRoadBits() 1227 GetBridgeRoadCatenary(road_rti, head_tile, offset, head, seq_back[3], seq_front[0]); in DrawBridgeRoadBits() 1328 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset); in DrawTile_TunnelBridge() 1332 if (road_rti != nullptr && HasRoadCatenaryDrawn(road_rt)) { in DrawTile_TunnelBridge() [all …]
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H A D | road_func.h | 160 void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTy…
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H A D | station_cmd.cpp | 3039 const RoadTypeInfo* road_rti = road_rt == INVALID_ROADTYPE ? nullptr : GetRoadTypeInfo(road_rt); in DrawTile_Station() local 3046 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset); in DrawTile_Station() 3051 if (road_rti->UsesOverlay()) { in DrawTile_Station() 3053 SpriteID ground = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_ROADSTOP); in DrawTile_Station()
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