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Searched refs:roads_exist (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dtilespec.c4415 bool roads_exist; in fill_road_sprite_array() local
4439 roads_exist = road && (road_near[dir] || land_near[dir]); in fill_road_sprite_array()
4440 draw_road[dir] = roads_exist; in fill_road_sprite_array()
/dports/games/freeciv/freeciv-2.6.6/client/
H A Dtilespec.c4415 bool roads_exist; in fill_road_sprite_array() local
4439 roads_exist = road && (road_near[dir] || land_near[dir]); in fill_road_sprite_array()
4440 draw_road[dir] = roads_exist; in fill_road_sprite_array()