Searched refs:roads_exist (Results 1 – 2 of 2) sorted by relevance
4415 bool roads_exist; in fill_road_sprite_array() local4439 roads_exist = road && (road_near[dir] || land_near[dir]); in fill_road_sprite_array()4440 draw_road[dir] = roads_exist; in fill_road_sprite_array()