Home
last modified time | relevance | path

Searched refs:roboguardobj (Results 1 – 4 of 4) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_actor.c2078 if (temp->obclass >= roboguardobj) in T_Spring()
3203 if (check->obclass < roboguardobj) in T_Explosion()
4218 if (ob->obclass == roboguardobj) in TurnActorIntoSprite()
4382 if (ob->obclass < roboguardobj) in BeginPostPainAction()
5157 else if (tcl < roboguardobj) in MissileTryMove()
6322 (ocl < roboguardobj) in CheckOtherActors()
6443 (ocl < roboguardobj) in CheckOtherActors()
6476 if ((listrover->z > ob->z) && (tcl < roboguardobj) && (ocl < roboguardobj) && in CheckOtherActors()
11205 {if (ocl != roboguardobj) in T_Chase()
11835 case roboguardobj: in A_MissileWeapon()
[all …]
H A Drt_actor.h173 roboguardobj, enumerator
H A Drt_playr.c1071 if ((temp == ob) || (temp->obclass == roboguardobj)) in DogAttack()
1131 (temp != ob) && (temp->obclass < roboguardobj) && in DogBlast()
1136 if ((temp->hitpoints<=0) && (temp->obclass < roboguardobj)) in DogBlast()
1262 (temp->obclass >= roboguardobj)) in BatAttack()
H A Drt_ted.c589 case roboguardobj: in PreCacheActor()
6112 SpawnPatrol(roboguardobj,i,j,tile-158); in SetupActors()