Searched refs:roboguardobj (Results 1 – 4 of 4) sorted by relevance
2078 if (temp->obclass >= roboguardobj) in T_Spring()3203 if (check->obclass < roboguardobj) in T_Explosion()4218 if (ob->obclass == roboguardobj) in TurnActorIntoSprite()4382 if (ob->obclass < roboguardobj) in BeginPostPainAction()5157 else if (tcl < roboguardobj) in MissileTryMove()6322 (ocl < roboguardobj) in CheckOtherActors()6443 (ocl < roboguardobj) in CheckOtherActors()6476 if ((listrover->z > ob->z) && (tcl < roboguardobj) && (ocl < roboguardobj) && in CheckOtherActors()11205 {if (ocl != roboguardobj) in T_Chase()11835 case roboguardobj: in A_MissileWeapon()[all …]
173 roboguardobj, enumerator
1071 if ((temp == ob) || (temp->obclass == roboguardobj)) in DogAttack()1131 (temp != ob) && (temp->obclass < roboguardobj) && in DogBlast()1136 if ((temp->hitpoints<=0) && (temp->obclass < roboguardobj)) in DogBlast()1262 (temp->obclass >= roboguardobj)) in BatAttack()
589 case roboguardobj: in PreCacheActor()6112 SpawnPatrol(roboguardobj,i,j,tile-158); in SetupActors()