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Searched refs:rocks_nearby (Results 1 – 3 of 3) sorted by relevance

/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai.cc1566 if (field.rocks_nearby > 0) { in update_buildable_field()
1567 field.rocks_nearby = map.find_immovables( in update_buildable_field()
1572 field.rocks_nearby = (field.rocks_nearby > 0) ? field.rocks_nearby + 2 : 0; in update_buildable_field()
2792 if (bf->rocks_nearby < 1) { in construct_building()
2795 prio += 2 * bf->rocks_nearby; in construct_building()
2797 if (bf->rocks_nearby > 0 && bf->near_border) { in construct_building()
2897 bf->rocks_nearby / 3 + bf->supporters_nearby.at(ph) * 3; in construct_building()
H A Dai_help_structs.h358 uint8_t rocks_nearby; member
H A Dai_help_structs.cc315 rocks_nearby(1), in BuildableField()