Searched refs:roll3 (Results 1 – 11 of 11) sorted by relevance
/dports/games/zangband/zangband/src/ |
H A D | bldg.c | 671 int roll1, roll2, roll3, choice; in gamble_craps() local 685 roll3 = roll1 + roll2; in gamble_craps() 686 choice = roll3; in gamble_craps() 688 put_fstr(5, 7, "First roll: %d %d Total: %d", roll1, roll2, roll3); in gamble_craps() 691 if ((roll3 == 7) || (roll3 == 11)) in gamble_craps() 693 else if ((roll3 == 2) || (roll3 == 3) || (roll3 == 12)) in gamble_craps() 704 roll3 = roll1 + roll2; in gamble_craps() 707 roll1, roll2, roll3); in gamble_craps() 709 if (roll3 == choice) in gamble_craps() 711 else if (roll3 == 7) in gamble_craps()
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/dports/emulators/mgba/mgba-0.9.2/src/gba/cheats/ |
H A D | codebreaker.c | 78 uint32_t roll3 = roll2 * 0x41C64E6D + 0x3039; in _cbRand() local 81 mix |= (roll3 >> 16) & 0x7FFF; in _cbRand() 82 cheats->cbRngState = roll3; in _cbRand()
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/dports/games/libretro-mgba/mgba-6186d45/src/gba/cheats/ |
H A D | codebreaker.c | 78 uint32_t roll3 = roll2 * 0x41C64E6D + 0x3039; in _cbRand() local 81 mix |= (roll3 >> 16) & 0x7FFF; in _cbRand() 82 cheats->cbRngState = roll3; in _cbRand()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | bldg.c | 405 int roll1, roll2, roll3; in gamble_comm() local 509 roll3 = roll1 + roll2; in gamble_comm() 510 choice = roll3; in gamble_comm() 515 roll2, roll3); in gamble_comm() 516 if ((roll3 == 7) || (roll3 == 11)) in gamble_comm() 518 else if ((roll3 == 2) || (roll3 == 3) || (roll3 == 12)) in gamble_comm() 527 roll3 = roll1 + roll2; in gamble_comm() 530 roll1, roll2, roll3); in gamble_comm() 532 if (roll3 == choice) { in gamble_comm() 534 } else if (roll3 == 7) { in gamble_comm()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | gfxARM.s | 158 BNE roll3 168 roll3: label
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | gfxARM.s | 158 BNE roll3 168 roll3: label
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/dports/devel/bullet/bullet3-3.21/Extras/ConvexDecomposition/ |
H A D | cd_hull.cpp | 2398 int3 roll3(int3 a) in roll3() function 2408 return (a == b || roll3(a) == b || a == roll3(b)); in isa()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/ConvexDecomposition/ |
H A D | cd_hull.cpp | 2288 int3 roll3(int3 a) in roll3() function 2298 return ( a==b || roll3(a)==b || a==roll3(b) ); in isa()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/StanHull/ |
H A D | hull.cpp | 2239 int3 roll3(int3 a) in roll3() function 2249 return ( a==b || roll3(a)==b || a==roll3(b) ); in isa()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/ConvexDecomposition/ |
H A D | cd_hull.cpp | 2288 int3 roll3(int3 a) in roll3() function 2298 return ( a==b || roll3(a)==b || a==roll3(b) ); in isa()
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/dports/devel/py-bullet3/bullet3-3.21/Extras/ConvexDecomposition/ |
H A D | cd_hull.cpp | 2398 int3 roll3(int3 a) in roll3() function 2408 return (a == b || roll3(a) == b || a == roll3(b)); in isa()
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