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Searched refs:rollingFriction (Results 1 – 25 of 62) sorted by relevance

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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/
H A Drestitution.py32 rollingFriction = p.readUserDebugParameter(rollingFrictionId) variable
36 p.changeDynamics(sphere, -1, rollingFriction=rollingFriction)
H A Dsoccerball.py9 …p.changeDynamics(ball,-1,linearDamping=0, angularDamping=0, rollingFriction=0.001, spinningFrictio…
H A DcreateSphereMultiBodies.py42 rollingFriction=0.001,
H A DexperimentalCcdSphereRadius.py44 rollingFriction=0.001,
H A DcreateMultiBodyLinks.py59 rollingFriction=0.001,
H A DcreateMesh.py112 p.changeDynamics(boxId, -1, spinningFriction=0.001, rollingFriction=0.001, linearDamping=0.0)
H A DcreateObstacleCourse.py104 p.changeDynamics(boxId, -1, spinningFriction=0.001, rollingFriction=0.001, linearDamping=0.0)
/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/scenekit/
H A DSCNPhysicsBody.inc51 function rollingFriction: CGFloat; message 'rollingFriction';
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_examples/
H A Dsoccerball.py9 …p.changeDynamics(ball,-1,linearDamping=0, angularDamping=0, rollingFriction=0.001, spinningFrictio…
H A DexperimentalCcdSphereRadius.py44 rollingFriction=0.001,
H A DcreateObstacleCourse.py104 p.changeDynamics(boxId, -1, spinningFriction=0.001, rollingFriction=0.001, linearDamping=0.0)
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/
H A DbtKart.cpp757 btScalar rollingFriction = 0.f; in updateFriction() local
761 rollingFriction = wheelInfo.m_engineForce* timeStep; in updateFriction()
772 rollingFriction = calcRollingFriction(contactPt); in updateFriction()
780 if (wheelInfo.m_brake && fabsf(rollingFriction) < 10) in updateFriction()
781 rollingFriction *= 0.5f; in updateFriction()
784 m_forwardImpulse[wheel] = rollingFriction; in updateFriction()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp595 btScalar rollingFriction = 0.f; in updateFriction() local
601 rollingFriction = wheelInfo.m_engineForce* timeStep; in updateFriction()
607 rollingFriction = calcRollingFriction(contactPt); in updateFriction()
629 m_forwardImpulse[wheel] = rollingFriction;//wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp597 btScalar rollingFriction = 0.f; in updateFriction() local
603 rollingFriction = wheelInfo.m_engineForce* timeStep; in updateFriction()
609 rollingFriction = calcRollingFriction(contactPt); in updateFriction()
631 m_forwardImpulse[wheel] = rollingFriction;//wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/games/flightgear/flightgear-2020.3.11/src/FDM/YASim/
H A DGear.cpp69 double frictionFactor,rollingFriction,loadCapacity,loadResistance,bumpiness; in setGlobalGround() local
78 rollingFriction = (*material).get_rolling_friction(); in setGlobalGround()
86 rollingFriction = 0.02; in setGlobalGround()
92 _ground_rollingFriction = rollingFriction; in setGlobalGround()
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp557 btScalar rollingFriction = 0.f; in updateFriction() local
563 rollingFriction = wheelInfo.m_engineForce * timeStep; in updateFriction()
571 rollingFriction = calcRollingFriction(contactPt, numWheelsOnGround); in updateFriction()
589 m_forwardImpulse[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp557 btScalar rollingFriction = 0.f; in updateFriction() local
563 rollingFriction = wheelInfo.m_engineForce * timeStep; in updateFriction()
571 rollingFriction = calcRollingFriction(contactPt, numWheelsOnGround); in updateFriction()
589 m_forwardImpulse[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp557 btScalar rollingFriction = 0.f; in updateFriction() local
563 rollingFriction = wheelInfo.m_engineForce * timeStep; in updateFriction()
571 rollingFriction = calcRollingFriction(contactPt, numWheelsOnGround); in updateFriction()
589 m_forwardImpulse[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp606 btScalar rollingFriction = 0.f; in updateFriction() local
612 rollingFriction = wheelInfo.m_engineForce* timeStep; in updateFriction()
618 rollingFriction = calcRollingFriction(contactPt); in updateFriction()
640 m_forwardImpulse[wheel] = rollingFriction;//wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp557 btScalar rollingFriction = 0.f; in updateFriction() local
563 rollingFriction = wheelInfo.m_engineForce * timeStep; in updateFriction()
571 rollingFriction = calcRollingFriction(contactPt, numWheelsOnGround); in updateFriction()
589 m_forwardImpulse[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp606 btScalar rollingFriction = 0.f; in updateFriction() local
612 rollingFriction = wheelInfo.m_engineForce* timeStep; in updateFriction()
618 rollingFriction = calcRollingFriction(contactPt); in updateFriction()
640 m_forwardImpulse[wheel] = rollingFriction;//wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp557 btScalar rollingFriction = 0.f; in updateFriction() local
563 rollingFriction = wheelInfo.m_engineForce * timeStep; in updateFriction()
571 rollingFriction = calcRollingFriction(contactPt, numWheelsOnGround); in updateFriction()
589 m_forwardImpulse[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Vehicle/
H A DbtRaycastVehicle.cpp605 btScalar rollingFriction = 0.f; in updateFriction() local
611 rollingFriction = wheelInfo.m_engineForce* timeStep; in updateFriction()
617 rollingFriction = calcRollingFriction(contactPt); in updateFriction()
639 m_forwardImpulse[wheel] = rollingFriction;//wheelInfo.m_engineForce* timeStep; in updateFriction()
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/
H A D13_Ragdolls.lua71 body.rollingFriction = 0.15
216 body.rollingFriction = 0.15
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dvehicle_body.cpp762 real_t rollingFriction = 0.f; in _update_friction() local
766 rollingFriction = -wheelInfo.m_engineForce * s->get_step(); in _update_friction()
771 rollingFriction = _calc_rolling_friction(contactPt); in _update_friction()
788 m_forwardImpulse.write[wheel] = rollingFriction; //wheelInfo.m_engineForce* timeStep; in _update_friction()

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