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Searched refs:roomIdAndPlayerId (Results 1 – 1 of 1) sorted by relevance

/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/common/
H A Dserver_protocolhandler.cpp247 const QPair<int, int> roomIdAndPlayerId = gameMap.value(cont.game_id()); in processGameCommandContainer() local
250 Server_Room *room = server->getRooms().value(roomIdAndPlayerId.first); in processGameCommandContainer()
259 … userInfo->session_id(), roomIdAndPlayerId.first, roomIdAndPlayerId.second); in processGameCommandContainer()
266 Server_Player *player = game->getPlayers().value(roomIdAndPlayerId.second); in processGameCommandContainer()
278 … logDebugMessage(QString("game %1 player %2: ").arg(cont.game_id()).arg(roomIdAndPlayerId.second) + in processGameCommandContainer()