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Searched refs:room_changes_was (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/script/
H A Dscript.cpp85 int room_changes_was = _GP(play).room_changes; in run_function_on_non_blocking_thread() local
93 if (room_changes_was != _GP(play).room_changes) in run_function_on_non_blocking_thread()
99 if (room_changes_was != _GP(play).room_changes || _G(abort_engine)) in run_function_on_non_blocking_thread()
400 int room_changes_was = _GP(play).room_changes; in RunTextScript() local
407 if ((room_changes_was != _GP(play).room_changes) || in RunTextScript()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/script/
H A Dscript.cpp121 int room_changes_was = play.room_changes; in run_function_on_non_blocking_thread() local
129 if (room_changes_was != play.room_changes) in run_function_on_non_blocking_thread()
135 if (room_changes_was != play.room_changes) in run_function_on_non_blocking_thread()
H A Dcc_instance.cpp1433 int room_changes_was = play.room_changes; in RunTextScript() local
1440 if ((room_changes_was != play.room_changes) || in RunTextScript()