Searched refs:room_changes_was (Results 1 – 3 of 3) sorted by relevance
85 int room_changes_was = _GP(play).room_changes; in run_function_on_non_blocking_thread() local93 if (room_changes_was != _GP(play).room_changes) in run_function_on_non_blocking_thread()99 if (room_changes_was != _GP(play).room_changes || _G(abort_engine)) in run_function_on_non_blocking_thread()400 int room_changes_was = _GP(play).room_changes; in RunTextScript() local407 if ((room_changes_was != _GP(play).room_changes) || in RunTextScript()
121 int room_changes_was = play.room_changes; in run_function_on_non_blocking_thread() local129 if (room_changes_was != play.room_changes) in run_function_on_non_blocking_thread()135 if (room_changes_was != play.room_changes) in run_function_on_non_blocking_thread()
1433 int room_changes_was = play.room_changes; in RunTextScript() local1440 if ((room_changes_was != play.room_changes) || in RunTextScript()