Searched refs:room_sprite_p (Results 1 – 4 of 4) sorted by relevance
210 }room_sprite_t, *room_sprite_p; typedef
2072 …room->content->sprites = (room_sprite_p)calloc(room->content->sprites_count, sizeof(room_sprite_t)… in World_GenRoom()2077 room_sprite_p rs = room->content->sprites + actual_sprites_count; in World_GenRoom()2199 room_sprite_p rsp; in World_GenEntities()2201 …entity->self->room->content->sprites = (room_sprite_p)realloc(entity->self->room->content->sprites… in World_GenEntities()
624 room_sprite_p s = room->content->sprites + i; in Room_GenSpritesBuffer()
1163 room_sprite_p s = room->content->sprites + i; in DrawRoomSprites()