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Searched refs:rotZ (Results 1 – 25 of 172) sorted by relevance

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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/css/
H A DWebKitCSSMatrix.cpp128 PassRefPtr<WebKitCSSMatrix> WebKitCSSMatrix::rotate(double rotX, double rotY, double rotZ) const in rotate()
133 if (isnan(rotY) && isnan(rotZ)) { in rotate()
134 rotZ = rotX; in rotate()
141 if (isnan(rotZ)) in rotate()
142 rotZ = 0; in rotate()
143 return WebKitCSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ)); in rotate()
/dports/audio/milkytracker/MilkyTracker-1.03.00/src/fx/
H A DCamera.cpp103 MatrixFP rotX,rotY,rotZ,tm; in getMatrix() local
106 rotZ.setRotZ(rotz); in getMatrix()
123 im = rotZ*im; in getMatrix()
170 MatrixFP rotX,rotY,rotZ,tm; in getMatrixInverse() local
177 rotZ.setRotZ(-rotz); in getMatrixInverse()
179 im = rotX*rotZ; in getMatrixInverse()
/dports/graphics/processing/processing-1.5.1/modes/java/examples/3D/Transform/Birds/
H A DBird.pde10 float rotX = 15, rotY = 10, rotZ = 5;
31 float rotX, float rotY, float rotZ){
38 this.rotZ = rotZ;
62 rotateZ(sin(radians(ang2)) * rotZ);
/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/math/geometry/
H A DTransform3D.h203 double rotZ[4][4] = { { 0, 0, 0, 0 }, in rotate() local
207 rotZ[0][0] = cos( aZ ); in rotate()
208 rotZ[0][1] = -sin( aZ ); in rotate()
209 rotZ[1][0] = sin( aZ ); in rotate()
210 rotZ[1][1] = cos( aZ ); in rotate()
214 multiply( rotZ ); in rotate()
/dports/graphics/processing/processing-1.5.1/modes/android/examples/OpenGL/Birds/
H A DBird.pde9 float rotX = 15, rotY = 10, rotZ = 5;
30 float rotX, float rotY, float rotZ){
37 this.rotZ = rotZ;
61 rotateZ(sin(radians(ang2)) * rotZ);
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/script/dom/
H A Ddommatrixreadonly.rs242 pub fn rotate_self(&self, mut rotX: f64, mut rotY: Option<f64>, mut rotZ: Option<f64>) { in rotate_self()
244 if rotY.is_none() && rotZ.is_none() { in rotate_self()
245 rotZ = Some(rotX); in rotate_self()
252 let rotZ = rotZ.unwrap_or(0.0); in rotate_self() localVariable
257 if rotZ != 0.0 { in rotate_self()
259 … let rotation = Transform3D::create_rotation(0.0, 0.0, 1.0, Angle::radians(rotZ.to_radians())); in rotate_self()
283 let rotZ = Angle::radians(f64::atan2(y, x)); in rotate_from_vector_self() localVariable
284 let rotation = Transform3D::create_rotation(0.0, 0.0, 1.0, rotZ); in rotate_from_vector_self()
484 fn Rotate(&self, rotX: f64, rotY: Option<f64>, rotZ: Option<f64>) -> DomRoot<DOMMatrix> { in Rotate()
485 DOMMatrix::from_readonly(&self.global(), self).RotateSelf(rotX, rotY, rotZ) in Rotate()
/dports/lang/spidermonkey60/firefox-60.9.0/dom/base/
H A DWebKitCSSMatrix.cpp126 double rotZ; in Rotate() local
129 rotZ = rotX; in Rotate()
134 rotZ = aRotZ.WasPassed() ? aRotZ.Value() : 0; in Rotate()
138 retval->Rotate3dSelf(rotX, rotY, rotZ); in Rotate()
/dports/misc/usd/USD-21.11/pxr/usd/usdPhysics/examples/
H A DusdPhysicsJoints.usda45 …, "PhysicsLimitAPI:transZ", "PhysicsLimitAPI:rotX", "PhysicsLimitAPI:rotY", "PhysicsDriveAPI:rotZ"]
60 float drive:rotZ:physics:targetVelocity = 10.0
61 float drive:rotZ:physics:damping = 9999.0
/dports/www/firefox-legacy/firefox-52.8.0esr/dom/base/
H A DWebKitCSSMatrix.cpp188 double rotZ; in Rotate() local
191 rotZ = rotX; in Rotate()
196 rotZ = aRotZ.WasPassed() ? aRotZ.Value() : 0; in Rotate()
200 retval->Rotate3dSelf(rotX, rotY, rotZ); in Rotate()
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/3ds/
H A Dcamera3d.cpp93 Math::Matrix4 rotZ; in getViewMatrix() local
94 rotZ.buildAroundZ(Math::Angle(_bank).getRadians()); in getViewMatrix()
95 rotZ.transform(&up, false); in getViewMatrix()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/tools/utils/exporters/blender/
H A Dqt3d_animation_export.py204rotZ = self.m_action.fcurves[self.m_fcurveIndices[2]].keyframe_points[keyframeIndex].co.y
205 euler = mathutils.Euler((rotX, rotY, rotZ), eulerOrder)
212rotZ = self.m_action.fcurves[self.m_fcurveIndices[2]].keyframe_points[keyframeIndex].handle_left.y
213 euler = mathutils.Euler((rotX, rotY, rotZ), eulerOrder)
220rotZ = self.m_action.fcurves[self.m_fcurveIndices[2]].keyframe_points[keyframeIndex].handle_left.y
221 euler = mathutils.Euler((rotX, rotY, rotZ), eulerOrder)
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_export_dxf/primitive_exporters/
H A Dinsert_exporter.py18 rotZ = ob.RotZ
33 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ)
H A Dcurve_exporter.py27 rotX = rotY = rotZ = 0.0
43 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ)
67 rotZ = ob.RotZ
85 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ)
H A Dtext_exporter.py19 rotZ = ob.RotZ
52 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ)
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/aruco/test/
H A Dtest_boarddetection.cpp56 Mat rotZ(3, 1, CV_64FC1); in getSyntheticRT() local
57 rotZ.ptr< double >(0)[0] = 0; in getSyntheticRT()
58 rotZ.ptr< double >(0)[1] = 0; in getSyntheticRT()
59 rotZ.ptr< double >(0)[2] = -0.5 * CV_PI; in getSyntheticRT()
67 composeRT(rotZ, Mat(3, 1, CV_64FC1, Scalar::all(0)), rotX, Mat(3, 1, CV_64FC1, Scalar::all(0)), in getSyntheticRT()
H A Dtest_arucodetection.cpp142 Mat rotZ(3, 1, CV_64FC1); in getSyntheticRT() local
143 rotZ.ptr< double >(0)[0] = 0; in getSyntheticRT()
144 rotZ.ptr< double >(0)[1] = 0; in getSyntheticRT()
145 rotZ.ptr< double >(0)[2] = -0.5 * CV_PI; in getSyntheticRT()
153 composeRT(rotZ, Mat(3, 1, CV_64FC1, Scalar::all(0)), rotX, Mat(3, 1, CV_64FC1, Scalar::all(0)), in getSyntheticRT()
H A Dtest_charucodetection.cpp56 Mat rotZ(3, 1, CV_64FC1); in getSyntheticRT() local
57 rotZ.ptr< double >(0)[0] = 0; in getSyntheticRT()
58 rotZ.ptr< double >(0)[1] = 0; in getSyntheticRT()
59 rotZ.ptr< double >(0)[2] = -0.5 * CV_PI; in getSyntheticRT()
67 composeRT(rotZ, Mat(3, 1, CV_64FC1, Scalar::all(0)), rotX, Mat(3, 1, CV_64FC1, Scalar::all(0)), in getSyntheticRT()
/dports/games/sdb/sdb-1.0.2/src/
H A Dmd2.h110 … void setTransforms(float sc, float rotX, float rotY, float rotZ, float trX, float trY, float trZ) in setTransforms() argument
111 …{ scale = sc; rot[X] = rotX; rot[Y] = rotY; rot[Z] = rotZ; trans[X] = trX; trans[Y] = trY; trans[Z… in setTransforms()
/dports/cad/gmsh/gmsh-4.9.2-source/Geo/
H A DaffineTransformation.cpp41 double rotZ[9] = {ca, -sa, 0., sa, ca, 0., 0, 0, 1.}; in computeAffineTransformation() local
42 rot.gemm(fullMatrix<double>(rotZ, 3, 3), tmp, 1., 0.); in computeAffineTransformation()
/dports/games/residualvm/residualvm-0.3.1/math/
H A Drotation3d.h92 void buildAroundZ(const Angle &rotZ);
210 void Rotation3D<T>::buildAroundZ(const Angle &rotZ) { in buildAroundZ() argument
211 float cosa = rotZ.getCosine(); in buildAroundZ()
212 float sina = rotZ.getSine(); in buildAroundZ()
/dports/games/scummvm/scummvm-2.5.1/math/
H A Drotation3d.h92 void buildAroundZ(const Angle &rotZ);
210 void Rotation3D<T>::buildAroundZ(const Angle &rotZ) { in buildAroundZ() argument
211 float cosa = rotZ.getCosine(); in buildAroundZ()
212 float sina = rotZ.getSine(); in buildAroundZ()
/dports/misc/usd/USD-21.11/pxr/usd/usdPhysics/
H A Dtokens.cpp91 rotZ("rotZ", TfToken::Immortal), in UsdPhysicsTokensType()
161 rotZ, in UsdPhysicsTokensType()
/dports/graphics/povray37/povray-3.7.0.10/source/backend/pattern/
H A Dpattern.cpp2693 z = fabs(rotZ); in tiling_penrose()
2714 z = fabs(rotZ); in tiling_penrose()
2758 z = fabs(rotZ); in tiling_penrose1_pentagon_symmetry()
2784 DBL rotZ = z; in tiling_penrose1_pentagon1() local
2813 DBL rotZ = z; in tiling_penrose1_pentagon2() local
2819 DBL rotZ = z; in tiling_penrose1_pentagon2() local
2832 DBL rotZ = z; in tiling_penrose1_pentagon2() local
2860 DBL rotZ = z; in tiling_penrose1_pentagon3() local
2903 DBL rotZ = z; in tiling_penrose1_star() local
2924 DBL rotZ = z; in tiling_penrose1_boat() local
[all …]
/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/material/
H A Dpattern.cpp3085 z = abs(rotZ); in tiling_penrose()
3106 z = abs(rotZ); in tiling_penrose()
3150 z = abs(rotZ); in tiling_penrose1_pentagon_symmetry()
3176 DBL rotZ = z; in tiling_penrose1_pentagon1() local
3205 DBL rotZ = z; in tiling_penrose1_pentagon2() local
3224 DBL rotZ = z; in tiling_penrose1_pentagon2() local
3252 DBL rotZ = z; in tiling_penrose1_pentagon3() local
3294 DBL rotZ = z; in tiling_penrose1_star() local
3315 DBL rotZ = z; in tiling_penrose1_boat() local
3320 DBL rotX, rotZ; in tiling_penrose1_boat() local
[all …]
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/shared/
H A Dmatrix.h55 void rotZ ( float hoek);

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