/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/css/ |
H A D | WebKitCSSMatrix.cpp | 128 PassRefPtr<WebKitCSSMatrix> WebKitCSSMatrix::rotate(double rotX, double rotY, double rotZ) const in rotate() 133 if (isnan(rotY) && isnan(rotZ)) { in rotate() 134 rotZ = rotX; in rotate() 141 if (isnan(rotZ)) in rotate() 142 rotZ = 0; in rotate() 143 return WebKitCSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ)); in rotate()
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/dports/audio/milkytracker/MilkyTracker-1.03.00/src/fx/ |
H A D | Camera.cpp | 103 MatrixFP rotX,rotY,rotZ,tm; in getMatrix() local 106 rotZ.setRotZ(rotz); in getMatrix() 123 im = rotZ*im; in getMatrix() 170 MatrixFP rotX,rotY,rotZ,tm; in getMatrixInverse() local 177 rotZ.setRotZ(-rotz); in getMatrixInverse() 179 im = rotX*rotZ; in getMatrixInverse()
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/dports/graphics/processing/processing-1.5.1/modes/java/examples/3D/Transform/Birds/ |
H A D | Bird.pde | 10 float rotX = 15, rotY = 10, rotZ = 5; 31 float rotX, float rotY, float rotZ){ 38 this.rotZ = rotZ; 62 rotateZ(sin(radians(ang2)) * rotZ);
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/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/math/geometry/ |
H A D | Transform3D.h | 203 double rotZ[4][4] = { { 0, 0, 0, 0 }, in rotate() local 207 rotZ[0][0] = cos( aZ ); in rotate() 208 rotZ[0][1] = -sin( aZ ); in rotate() 209 rotZ[1][0] = sin( aZ ); in rotate() 210 rotZ[1][1] = cos( aZ ); in rotate() 214 multiply( rotZ ); in rotate()
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/dports/graphics/processing/processing-1.5.1/modes/android/examples/OpenGL/Birds/ |
H A D | Bird.pde | 9 float rotX = 15, rotY = 10, rotZ = 5; 30 float rotX, float rotY, float rotZ){ 37 this.rotZ = rotZ; 61 rotateZ(sin(radians(ang2)) * rotZ);
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/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/script/dom/ |
H A D | dommatrixreadonly.rs | 242 pub fn rotate_self(&self, mut rotX: f64, mut rotY: Option<f64>, mut rotZ: Option<f64>) { in rotate_self() 244 if rotY.is_none() && rotZ.is_none() { in rotate_self() 245 rotZ = Some(rotX); in rotate_self() 252 let rotZ = rotZ.unwrap_or(0.0); in rotate_self() localVariable 257 if rotZ != 0.0 { in rotate_self() 259 … let rotation = Transform3D::create_rotation(0.0, 0.0, 1.0, Angle::radians(rotZ.to_radians())); in rotate_self() 283 let rotZ = Angle::radians(f64::atan2(y, x)); in rotate_from_vector_self() localVariable 284 let rotation = Transform3D::create_rotation(0.0, 0.0, 1.0, rotZ); in rotate_from_vector_self() 484 fn Rotate(&self, rotX: f64, rotY: Option<f64>, rotZ: Option<f64>) -> DomRoot<DOMMatrix> { in Rotate() 485 DOMMatrix::from_readonly(&self.global(), self).RotateSelf(rotX, rotY, rotZ) in Rotate()
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/base/ |
H A D | WebKitCSSMatrix.cpp | 126 double rotZ; in Rotate() local 129 rotZ = rotX; in Rotate() 134 rotZ = aRotZ.WasPassed() ? aRotZ.Value() : 0; in Rotate() 138 retval->Rotate3dSelf(rotX, rotY, rotZ); in Rotate()
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/dports/misc/usd/USD-21.11/pxr/usd/usdPhysics/examples/ |
H A D | usdPhysicsJoints.usda | 45 …, "PhysicsLimitAPI:transZ", "PhysicsLimitAPI:rotX", "PhysicsLimitAPI:rotY", "PhysicsDriveAPI:rotZ"] 60 float drive:rotZ:physics:targetVelocity = 10.0 61 float drive:rotZ:physics:damping = 9999.0
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/base/ |
H A D | WebKitCSSMatrix.cpp | 188 double rotZ; in Rotate() local 191 rotZ = rotX; in Rotate() 196 rotZ = aRotZ.WasPassed() ? aRotZ.Value() : 0; in Rotate() 200 retval->Rotate3dSelf(rotX, rotY, rotZ); in Rotate()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/3ds/ |
H A D | camera3d.cpp | 93 Math::Matrix4 rotZ; in getViewMatrix() local 94 rotZ.buildAroundZ(Math::Angle(_bank).getRadians()); in getViewMatrix() 95 rotZ.transform(&up, false); in getViewMatrix()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/tools/utils/exporters/blender/ |
H A D | qt3d_animation_export.py | 204 … rotZ = self.m_action.fcurves[self.m_fcurveIndices[2]].keyframe_points[keyframeIndex].co.y 205 euler = mathutils.Euler((rotX, rotY, rotZ), eulerOrder) 212 … rotZ = self.m_action.fcurves[self.m_fcurveIndices[2]].keyframe_points[keyframeIndex].handle_left.y 213 euler = mathutils.Euler((rotX, rotY, rotZ), eulerOrder) 220 … rotZ = self.m_action.fcurves[self.m_fcurveIndices[2]].keyframe_points[keyframeIndex].handle_left.y 221 euler = mathutils.Euler((rotX, rotY, rotZ), eulerOrder)
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_export_dxf/primitive_exporters/ |
H A D | insert_exporter.py | 18 rotZ = ob.RotZ 33 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ)
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H A D | curve_exporter.py | 27 rotX = rotY = rotZ = 0.0 43 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ) 67 rotZ = ob.RotZ 85 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ)
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H A D | text_exporter.py | 19 rotZ = ob.RotZ 52 AXaxis,WCS_loc,sizeX,sizeY,sizeZ,rotX,rotY,rotZ)
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/dports/graphics/opencv/opencv-4.5.3/contrib/modules/aruco/test/ |
H A D | test_boarddetection.cpp | 56 Mat rotZ(3, 1, CV_64FC1); in getSyntheticRT() local 57 rotZ.ptr< double >(0)[0] = 0; in getSyntheticRT() 58 rotZ.ptr< double >(0)[1] = 0; in getSyntheticRT() 59 rotZ.ptr< double >(0)[2] = -0.5 * CV_PI; in getSyntheticRT() 67 composeRT(rotZ, Mat(3, 1, CV_64FC1, Scalar::all(0)), rotX, Mat(3, 1, CV_64FC1, Scalar::all(0)), in getSyntheticRT()
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H A D | test_arucodetection.cpp | 142 Mat rotZ(3, 1, CV_64FC1); in getSyntheticRT() local 143 rotZ.ptr< double >(0)[0] = 0; in getSyntheticRT() 144 rotZ.ptr< double >(0)[1] = 0; in getSyntheticRT() 145 rotZ.ptr< double >(0)[2] = -0.5 * CV_PI; in getSyntheticRT() 153 composeRT(rotZ, Mat(3, 1, CV_64FC1, Scalar::all(0)), rotX, Mat(3, 1, CV_64FC1, Scalar::all(0)), in getSyntheticRT()
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H A D | test_charucodetection.cpp | 56 Mat rotZ(3, 1, CV_64FC1); in getSyntheticRT() local 57 rotZ.ptr< double >(0)[0] = 0; in getSyntheticRT() 58 rotZ.ptr< double >(0)[1] = 0; in getSyntheticRT() 59 rotZ.ptr< double >(0)[2] = -0.5 * CV_PI; in getSyntheticRT() 67 composeRT(rotZ, Mat(3, 1, CV_64FC1, Scalar::all(0)), rotX, Mat(3, 1, CV_64FC1, Scalar::all(0)), in getSyntheticRT()
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/dports/games/sdb/sdb-1.0.2/src/ |
H A D | md2.h | 110 … void setTransforms(float sc, float rotX, float rotY, float rotZ, float trX, float trY, float trZ) in setTransforms() argument 111 …{ scale = sc; rot[X] = rotX; rot[Y] = rotY; rot[Z] = rotZ; trans[X] = trX; trans[Y] = trY; trans[Z… in setTransforms()
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/dports/cad/gmsh/gmsh-4.9.2-source/Geo/ |
H A D | affineTransformation.cpp | 41 double rotZ[9] = {ca, -sa, 0., sa, ca, 0., 0, 0, 1.}; in computeAffineTransformation() local 42 rot.gemm(fullMatrix<double>(rotZ, 3, 3), tmp, 1., 0.); in computeAffineTransformation()
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/dports/games/residualvm/residualvm-0.3.1/math/ |
H A D | rotation3d.h | 92 void buildAroundZ(const Angle &rotZ); 210 void Rotation3D<T>::buildAroundZ(const Angle &rotZ) { in buildAroundZ() argument 211 float cosa = rotZ.getCosine(); in buildAroundZ() 212 float sina = rotZ.getSine(); in buildAroundZ()
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/dports/games/scummvm/scummvm-2.5.1/math/ |
H A D | rotation3d.h | 92 void buildAroundZ(const Angle &rotZ); 210 void Rotation3D<T>::buildAroundZ(const Angle &rotZ) { in buildAroundZ() argument 211 float cosa = rotZ.getCosine(); in buildAroundZ() 212 float sina = rotZ.getSine(); in buildAroundZ()
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/dports/misc/usd/USD-21.11/pxr/usd/usdPhysics/ |
H A D | tokens.cpp | 91 rotZ("rotZ", TfToken::Immortal), in UsdPhysicsTokensType() 161 rotZ, in UsdPhysicsTokensType()
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/dports/graphics/povray37/povray-3.7.0.10/source/backend/pattern/ |
H A D | pattern.cpp | 2693 z = fabs(rotZ); in tiling_penrose() 2714 z = fabs(rotZ); in tiling_penrose() 2758 z = fabs(rotZ); in tiling_penrose1_pentagon_symmetry() 2784 DBL rotZ = z; in tiling_penrose1_pentagon1() local 2813 DBL rotZ = z; in tiling_penrose1_pentagon2() local 2819 DBL rotZ = z; in tiling_penrose1_pentagon2() local 2832 DBL rotZ = z; in tiling_penrose1_pentagon2() local 2860 DBL rotZ = z; in tiling_penrose1_pentagon3() local 2903 DBL rotZ = z; in tiling_penrose1_star() local 2924 DBL rotZ = z; in tiling_penrose1_boat() local [all …]
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/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/material/ |
H A D | pattern.cpp | 3085 z = abs(rotZ); in tiling_penrose() 3106 z = abs(rotZ); in tiling_penrose() 3150 z = abs(rotZ); in tiling_penrose1_pentagon_symmetry() 3176 DBL rotZ = z; in tiling_penrose1_pentagon1() local 3205 DBL rotZ = z; in tiling_penrose1_pentagon2() local 3224 DBL rotZ = z; in tiling_penrose1_pentagon2() local 3252 DBL rotZ = z; in tiling_penrose1_pentagon3() local 3294 DBL rotZ = z; in tiling_penrose1_star() local 3315 DBL rotZ = z; in tiling_penrose1_boat() local 3320 DBL rotX, rotZ; in tiling_penrose1_boat() local [all …]
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/shared/ |
H A D | matrix.h | 55 void rotZ ( float hoek);
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