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Searched refs:rotateToSurfaceNormal (Results 1 – 3 of 3) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DEntity.h266 void rotateToSurfaceNormal(float t, int n=0, int rot=0);
H A DEntity.cpp632 void Entity::rotateToSurfaceNormal(float t, int n, int rot) in rotateToSurfaceNormal() function in Entity
799 rotateToSurfaceNormal(0); in clampToSurface()
H A DScriptInterface.cpp6951 e->rotateToSurfaceNormal(t, n, rot); in luaFunc()