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Searched refs:rotate_90deg (Results 1 – 3 of 3) sorted by relevance

/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/gfx/
H A Drotozoom.rs21 fn rotate_90deg(&self, turns: i32) -> Result<Surface, String>; in rotate_90deg() method
65 fn rotate_90deg(&self, turns: i32) -> Result<Surface, String> { in rotate_90deg() method
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/gfx/
H A Drotozoom.rs21 fn rotate_90deg(&self, turns: i32) -> Result<Surface, String>; in rotate_90deg() method
65 fn rotate_90deg(&self, turns: i32) -> Result<Surface, String> { in rotate_90deg() method
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/gpencil/shaders/
H A Dgpencil_common_lib.glsl289 vec2 rotate_90deg(vec2 v)
464 vec2 y_axis = rotate_90deg(x_axis);
492 vec2 miter = rotate_90deg(miter_tan);