Searched refs:rotate_actor_and_horse_by (Results 1 – 1 of 1) sorted by relevance
956 void rotate_actor_and_horse_by(int id, int mul, float angle){ in rotate_actor_and_horse_by() function975 rotate_actor_and_horse_by(id,mul,HORSE_FIGHT_ROTATION); in rotate_actor_and_horse()979 rotate_actor_and_horse_by(id,mul,HORSE_RANGE_ROTATION); in rotate_actor_and_horse_range()