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Searched refs:roughness_factor (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/blender/imp/
H A Dgltf2_blender_KHR_materials_clearcoat.py73 roughness_factor = ext.get('clearcoatRoughnessFactor', 0)
82 roughness_socket.default_value = roughness_factor
86 if roughness_factor != 1:
95 node.inputs[1].default_value = roughness_factor
H A Dgltf2_blender_pbrMetallicRoughness.py338 rough_factor = pbr.roughness_factor
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/blender/exp/
H A Dgltf2_blender_gather_materials_pbr_metallic_roughness.py37 roughness_factor=__gather_roughness_factor(blender_material, export_settings)
H A Dgltf2_blender_gather_materials.py379 roughness_factor=0.9,
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/io/com/
H A Dgltf2_io.py769 metallic_roughness_texture, roughness_factor): argument
776 self.roughness_factor = roughness_factor
788 roughness_factor = from_union([from_float, from_none], obj.get("roughnessFactor"))
790 metallic_roughness_texture, roughness_factor)
803 result["roughnessFactor"] = from_union([to_float, from_none], self.roughness_factor)
/dports/multimedia/assimp/assimp-5.1.3/test/unit/
H A DutglTF2ImportExport.cpp102 ai_real roughness_factor = ai_real(0.5); local
103 EXPECT_EQ(aiReturn_SUCCESS, material->Get(AI_MATKEY_ROUGHNESS_FACTOR, roughness_factor));
104 EXPECT_EQ(ai_real(1.0), roughness_factor);
/dports/graphics/krita/krita-4.4.8/libs/psd/
H A Dpsd.h183 qint32 roughness_factor; // Roughness factor member
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/tools/
H A Dgltfpack.cpp414 gm.pbr_metallic_roughness.roughness_factor = 1.0f; in parseSceneObj()
580 if (lpbr.roughness_factor != rpbr.roughness_factor) in areMaterialsEqual()
1756 if (pbr.roughness_factor != 1) in writeMaterialInfo()
1760 append(json, pbr.roughness_factor); in writeMaterialInfo()
H A Dcgltf.h330 cgltf_float roughness_factor; member
2546 out_pbr->roughness_factor = in cgltf_parse_json_pbr_metallic_roughness()
2788 out_material->pbr_metallic_roughness.roughness_factor = 1.0f; in cgltf_parse_json_material()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/tools/
H A Dgltfpack.cpp414 gm.pbr_metallic_roughness.roughness_factor = 1.0f; in parseSceneObj()
580 if (lpbr.roughness_factor != rpbr.roughness_factor) in areMaterialsEqual()
1756 if (pbr.roughness_factor != 1) in writeMaterialInfo()
1760 append(json, pbr.roughness_factor); in writeMaterialInfo()
H A Dcgltf.h330 cgltf_float roughness_factor; member
2546 out_pbr->roughness_factor = in cgltf_parse_json_pbr_metallic_roughness()
2788 out_material->pbr_metallic_roughness.roughness_factor = 1.0f; in cgltf_parse_json_material()
/dports/devel/raylib/raylib-3.7.0/src/external/
H A Dcgltf.h407 cgltf_float roughness_factor; member
3406 out_pbr->roughness_factor = in cgltf_parse_json_pbr_metallic_roughness()
3910 out_material->pbr_metallic_roughness.roughness_factor = 1.0f; in cgltf_parse_json_material()
/dports/devel/raylib/raylib-3.7.0/src/
H A Dmodels.c4384 float roughness = data->materials[i].pbr_metallic_roughness.roughness_factor; in LoadGLTFMaterial()