Searched refs:roundchoice (Results 1 – 1 of 1) sorted by relevance
1616 bool roundchoice=false; in extendButtons() local1628 case EDOT_NUMBER: colorchoice=1; roundchoice=1; maxvariations=10; break; in extendButtons()1630 case EDOT_BLOCK: colorchoice=4; roundchoice=true; break; in extendButtons()1631 case EDOT_TURNER: colorchoice=2; roundchoice=true; maxvariations=2; break; in extendButtons()1635 case EDOT_WALL: maxvariations=6; roundchoice=true; break; in extendButtons()1638 case EDOT_EARTH: roundchoice=true; break; in extendButtons()1641 … case EDOT_SPECIALBLOCKS: roundchoice=true; colorchoice=1; maxvariations=6; dirchoice = 4; break; in extendButtons()1647 … case EDOT_ARROWMAKER: colorchoice=1; roundchoice=true; maxvariations=3; dirchoice = 4; break; in extendButtons()1658 case EDOT_COLORFACTORY: maxvariations=5; colorchoice=1; roundchoice=1; dirchoice=4; break; in extendButtons()1679 if (roundchoice) { in extendButtons()[all …]