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Searched refs:run_animation (Results 1 – 8 of 8) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dview.h91 void run_animation(animation_type anim, use_animation_type type,
H A Dview.cc1297 void run_animation(animation_type anim, use_animation_type type, bool cleanup) in run_animation() function
H A Dspl-damage.cc1512 run_animation(ANIMATION_SHAKE_VIEWPORT, UA_PLAYER); in cast_shatter()
1607 run_animation(ANIMATION_SHAKE_VIEWPORT, UA_MONSTER); in mons_shatter()
H A Dabyss.cc421 run_animation(ANIMATION_BANISH, UA_BRANCH_ENTRY, false); in banished()
H A Ditems.cc1925 run_animation(ANIMATION_ORB, UA_PICKUP); in _get_orb()
/dports/deskutils/calibre/calibre-src-5.34.0/src/pyj/book_list/
H A Dtop_bar.pyj49 def set_left_data(container, title='calibre', icon='heart', action=None, tooltip='', run_animation=…
68 … animation_iteration_count='5', animation_play_state='running' if run_animation else 'paused'
H A Dhome.pyj236 create_top_bar(container, run_animation=True)
/dports/sysutils/gkrellm2/gkrellm-2.3.11/src/
H A Dmail.c310 static gint run_animation,
2412 run_animation = FALSE;
2465 run_animation |= mbox->prev_need_animation;
2474 run_animation |= mbox->need_animation;
2489 total_mail_count, new_mail_count, run_animation,
2528 if (run_animation && (animation_mode & ANIMATION_PENGUIN))
2535 if (run_animation)
2620 run_animation = FALSE;