Searched refs:rune_obj_offset (Results 1 – 1 of 1) sorted by relevance
717 uint16 rune_obj_offset = obj->obj_n - OBJ_U6_RUNE_HONESTY; in use_rune() local736 if (scumm_stricmp(mantra, mantras[rune_obj_offset]) == 0) { in use_rune()738 force_field = obj_manager->find_obj(player_location.z, OBJ_U6_FORCE_FIELD, rune_obj_offset); in use_rune()