Searched refs:sDistVis (Results 1 – 1 of 1) sorted by relevance
2081 INT16 sDistVis; in CalcChanceToHitGun() local2221 sDistVis = DistanceVisible( pSoldier, DIRECTION_IRRELEVANT, DIRECTION_IRRELEVANT, sGridNo, 0 ); in CalcChanceToHitGun()2252 if ( iSightRange > (sDistVis * CELL_X_SIZE) ) in CalcChanceToHitGun()2255 iSightRange += (iSightRange - sDistVis * CELL_X_SIZE); in CalcChanceToHitGun()2618 if ( iSightRange > (sDistVis * CELL_X_SIZE) ) in CalcChanceToHitGun()