Searched refs:sExclusionID (Results 1 – 2 of 2) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | Structure.h | 48 …World(INT16 sBaseGridNo, INT8 bLevel, const DB_STRUCTURE_REF* pDBStructureRef, INT16 sExclusionID); 49 …seGridNo, INT8 bLevel, const DB_STRUCTURE_REF* pDBStructureRef, INT16 sExclusionID, BOOLEAN fIgnor…
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H A D | Structure.cc | 443 …TURE_REF const* const pDBStructureRef, UINT8 ubTileIndex, INT16 const sExclusionID, BOOLEAN const … in OkayToAddStructureToTile() argument 474 if (sExclusionID != INVALID_STRUCTURE_ID && in OkayToAddStructureToTile() 475 sExclusionID == pExistingStructure->usStructureID) in OkayToAddStructureToTile() 582 if (sExclusionID != INVALID_STRUCTURE_ID) in OkayToAddStructureToTile() 584 if (pExistingStructure->usStructureID == sExclusionID) continue; in OkayToAddStructureToTile() 631 …st bLevel, DB_STRUCTURE_REF const* const pDBStructureRef, INT16 const sExclusionID, BOOLEAN const … in InternalOkayToAddStructureToWorld() argument 656 …if (!OkayToAddStructureToTile(sBaseGridNo, cube_offset, pDBStructureRef, i, sExclusionID, fIgnoreP… in InternalOkayToAddStructureToWorld() 665 …GridNo, const INT8 bLevel, const DB_STRUCTURE_REF* const pDBStructureRef, const INT16 sExclusionID) in OkayToAddStructureToWorld() argument 667 …kayToAddStructureToWorld(sBaseGridNo, bLevel, pDBStructureRef, sExclusionID, sExclusionID == IGNOR… in OkayToAddStructureToWorld()
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