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Searched refs:sRequestResult (Results 1 – 9 of 9) sorted by relevance

/dports/games/warzone2100/warzone2100/src/
H A Dloop.cpp227 if (bLoadSaveUp && runLoadSave(true) && strlen(sRequestResult)) in renderLoop()
229 debug(LOG_NEVER, "Returned %s", sRequestResult); in renderLoop()
234 sstrcpy(saveGameName, sRequestResult); in renderLoop()
242 if (saveGame(sRequestResult, GTYPE_SAVE_START)) in renderLoop()
245 sstrcat(msgbuffer, sRequestResult); in renderLoop()
253 deleteSaveGame(sRequestResult); in renderLoop()
258 if (saveGame(sRequestResult, GTYPE_SAVE_MIDMISSION))//mid mission from [esc] menu in renderLoop()
261 sstrcat(msgbuffer, sRequestResult); in renderLoop()
269 deleteSaveGame(sRequestResult); in renderLoop()
H A Dchallenge.cpp109 fStr = strrchr(sRequestResult, '/'); in updateChallenge()
113 debug(LOG_ERROR, "Bad path to challenge file (%s)", sRequestResult); in updateChallenge()
394 sstrcpy(sRequestResult, ""); // set returned filename to null; in runChallenges()
412 sstrcpy(sRequestResult, data->filename); in runChallenges()
413 challengeFileName = sRequestResult; in runChallenges()
H A Dloadsave.cpp109 char sRequestResult[PATH_MAX]; // filename returned; variable
607 int campaign = getCampaign(sRequestResult); in runLoadCleanup()
609 debug(LOG_WZ, "Set campaign for %s to %u", sRequestResult, campaign); in runLoadCleanup()
626 sstrcpy(sRequestResult, ""); // set returned filename to null; in runLoadSave()
672 …ssprintf(sRequestResult, "%s%s%s", NewSaveGamePath, ((W_BUTTON *)widgGetFromID(psRequestScreen, id… in runLoadSave()
758 …snprintf(sRequestResult, sizeof(sRequestResult), "%s%s%s", NewSaveGamePath, sTemp, sSaveGameExtens… in runLoadSave()
H A Dloadsave.h58 extern char sRequestResult[PATH_MAX];
H A Dhci.cpp945 if (bLoadSaveUp && runLoadSave(true) && strlen(sRequestResult) > 0) in intRunWidgets()
951 sstrcpy(saveGameName, sRequestResult); in intRunWidgets()
955 if (saveGame(sRequestResult, GTYPE_SAVE_START)) in intRunWidgets()
971 deleteSaveGame(sRequestResult); in intRunWidgets()
H A Dmission.cpp2386 if (strlen(sRequestResult)) in intRunMissionResult()
2388 debug(LOG_SAVE, "Returned %s", sRequestResult); in intRunMissionResult()
2394 saveGame(sRequestResult, GTYPE_SAVE_START); in intRunMissionResult()
2396 sstrcat(msg, sRequestResult); in intRunMissionResult()
H A Dclparse.cpp696 sstrcpy(sRequestResult, saveGameName); // hack to avoid crashes in ParseCommandLine()
H A Dfrontend.cpp414 if (strlen(sRequestResult)) in loadOK()
416 sstrcpy(saveGameName, sRequestResult); in loadOK()
H A Dmultiint.cpp3420 WzString ininame = challengeActive ? sRequestResult : aFileName; in loadMapChallengeAndPlayerSettings()