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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DPhysics.cc1226 static FLOAT CalculateObjectTrajectory(INT16 sTargetZ, const OBJECTTYPE* pItem, vector_3* vPosition…
1456 static FLOAT CalculateObjectTrajectory(INT16 sTargetZ, const OBJECTTYPE* pItem, vector_3* vPosition… in CalculateObjectTrajectory() argument
1470 pObject->TestZTarget = sTargetZ; in CalculateObjectTrajectory()
1499 static INT32 ChanceToGetThroughObjectTrajectory(INT16 sTargetZ, const OBJECTTYPE* pItem, vector_3* … in ChanceToGetThroughObjectTrajectory() argument
1506 pObject->TestZTarget = sTargetZ; in ChanceToGetThroughObjectTrajectory()