Searched refs:sVisibleMessage (Results 1 – 3 of 3) sorted by relevance
260 if (networkTexts->sVisibleMessage != "<none>" && message) { in Show()262 replace(networkTexts->sVisibleMessage, "<player>", worm->getName(), msg); in Show()
152 std::string sVisibleMessage; variable
693 ReadString (f, "NetworkTexts", "VisibleMessage", sVisibleMessage, "<player> is visible!"); in LoadFromDisc()