Searched refs:s_CarGirlStand (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | miscactr.c | 1191 STATE s_CarGirlStand[2] = variable 1193 {CARGIRL_R0 + 0, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[1]}, 1194 {CARGIRL_R0 + 1, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[0]} 1257 User[SpriteNum] = u = SpawnUser(SpriteNum,CARGIRL_R0,s_CarGirlStand); in SetupCarGirl() 1264 ChangeState(SpriteNum,s_CarGirlStand); in SetupCarGirl() 1266 u->StateEnd = s_CarGirlStand; in SetupCarGirl() 1392 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlUzi() 1407 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlPain() 2196 SAVE_DATA(s_CarGirlStand),
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | miscactr.cpp | 1182 STATE s_CarGirlStand[2] = variable 1184 {CARGIRL_R0 + 0, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[1]}, 1185 {CARGIRL_R0 + 1, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[0]} 1248 User[SpriteNum] = u = SpawnUser(SpriteNum,CARGIRL_R0,s_CarGirlStand); in SetupCarGirl() 1255 ChangeState(SpriteNum,s_CarGirlStand); in SetupCarGirl() 1257 u->StateEnd = s_CarGirlStand; in SetupCarGirl() 1376 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlUzi() 1390 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlPain() 2162 SAVE_DATA(s_CarGirlStand),
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