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Searched refs:s_CarGirlStand (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dmiscactr.c1191 STATE s_CarGirlStand[2] = variable
1193 {CARGIRL_R0 + 0, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[1]},
1194 {CARGIRL_R0 + 1, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[0]}
1257 User[SpriteNum] = u = SpawnUser(SpriteNum,CARGIRL_R0,s_CarGirlStand); in SetupCarGirl()
1264 ChangeState(SpriteNum,s_CarGirlStand); in SetupCarGirl()
1266 u->StateEnd = s_CarGirlStand; in SetupCarGirl()
1392 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlUzi()
1407 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlPain()
2196 SAVE_DATA(s_CarGirlStand),
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmiscactr.cpp1182 STATE s_CarGirlStand[2] = variable
1184 {CARGIRL_R0 + 0, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[1]},
1185 {CARGIRL_R0 + 1, CARGIRL_RATE, DoCarGirl, &s_CarGirlStand[0]}
1248 User[SpriteNum] = u = SpawnUser(SpriteNum,CARGIRL_R0,s_CarGirlStand); in SetupCarGirl()
1255 ChangeState(SpriteNum,s_CarGirlStand); in SetupCarGirl()
1257 u->StateEnd = s_CarGirlStand; in SetupCarGirl()
1376 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlUzi()
1390 ChangeState(SpriteNum,s_CarGirlStand); in CarGirlPain()
2162 SAVE_DATA(s_CarGirlStand),