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Searched refs:s_CarryFlagNoDet (Results 1 – 4 of 4) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Djweapon.c211 STATE s_CarryFlagNoDet[] = variable
213 {FLAG + 0, FLAG_RATE, DoCarryFlagNoDet, &s_CarryFlagNoDet[1]},
214 {FLAG + 1, FLAG_RATE, DoCarryFlagNoDet, &s_CarryFlagNoDet[2]},
215 {FLAG + 2, FLAG_RATE, DoCarryFlagNoDet, &s_CarryFlagNoDet[0]}
2438 ChangeState(Weapon, s_CarryFlagNoDet); in SetCarryFlag()
2604 SAVE_DATA(s_CarryFlagNoDet),
H A Dsprite.c55 extern STATE s_CarryFlagNoDet[];
6441 new = SpawnSprite(STAT_ITEM, ICON_FLAG, s_CarryFlagNoDet, sp->sectnum, in DoGet()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Djweapon.cpp212 STATE s_CarryFlagNoDet[] = variable
214 {FLAG + 0, FLAG_RATE, DoCarryFlagNoDet, &s_CarryFlagNoDet[1]},
215 {FLAG + 1, FLAG_RATE, DoCarryFlagNoDet, &s_CarryFlagNoDet[2]},
216 {FLAG + 2, FLAG_RATE, DoCarryFlagNoDet, &s_CarryFlagNoDet[0]}
2420 ChangeState(Weapon, s_CarryFlagNoDet); in SetCarryFlag()
2586 SAVE_DATA(s_CarryFlagNoDet),
H A Dsprite.cpp56 extern STATE s_CarryFlagNoDet[];
6438 New = SpawnSprite(STAT_ITEM, ICON_FLAG, s_CarryFlagNoDet, sp->sectnum, in DoGet()