Searched refs:s_PlayerNinjaStand (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | player.cpp | 350 STATE s_PlayerNinjaStand[5][1] = variable 353 … {PLAYER_NINJA_STAND_R0 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[0][0]}, 356 … {PLAYER_NINJA_STAND_R1 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[1][0]}, 359 … {PLAYER_NINJA_STAND_R2 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[2][0]}, 362 … {PLAYER_NINJA_STAND_R3 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[3][0]}, 370 s_PlayerNinjaStand[0], 371 s_PlayerNinjaStand[1], 372 s_PlayerNinjaStand[2], 373 s_PlayerNinjaStand[3], 374 s_PlayerNinjaStand[4] [all …]
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | player.c | 352 STATE s_PlayerNinjaStand[5][1] = variable 355 {PLAYER_NINJA_STAND_R0 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[0][0]}, 358 {PLAYER_NINJA_STAND_R1 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[1][0]}, 361 {PLAYER_NINJA_STAND_R2 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[2][0]}, 364 {PLAYER_NINJA_STAND_R3 + 0, PLAYER_NINJA_STAND_RATE, NullAnimator, &s_PlayerNinjaStand[3][0]}, 372 s_PlayerNinjaStand[0], 373 s_PlayerNinjaStand[1], 374 s_PlayerNinjaStand[2], 375 s_PlayerNinjaStand[3], 376 s_PlayerNinjaStand[4] [all …]
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