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Searched refs:s_PruneGirlStand (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dmiscactr.c1903 STATE s_PruneGirlStand[2] = variable
1905 {PRUNEGIRL_R0 + 0, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[1]},
1906 {PRUNEGIRL_R0 + 1, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[0]}
1939 User[SpriteNum] = u = SpawnUser(SpriteNum,PRUNEGIRL_R0,s_PruneGirlStand); in SetupPruneGirl()
1946 ChangeState(SpriteNum,s_PruneGirlStand); in SetupPruneGirl()
1948 u->StateEnd = s_PruneGirlStand; in SetupPruneGirl()
2088 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlUzi()
2103 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlPain()
2205 SAVE_DATA(s_PruneGirlStand),
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmiscactr.cpp1876 STATE s_PruneGirlStand[2] = variable
1878 {PRUNEGIRL_R0 + 0, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[1]},
1879 {PRUNEGIRL_R0 + 1, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[0]}
1912 User[SpriteNum] = u = SpawnUser(SpriteNum,PRUNEGIRL_R0,s_PruneGirlStand); in SetupPruneGirl()
1919 ChangeState(SpriteNum,s_PruneGirlStand); in SetupPruneGirl()
1921 u->StateEnd = s_PruneGirlStand; in SetupPruneGirl()
2053 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlUzi()
2067 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlPain()
2171 SAVE_DATA(s_PruneGirlStand),