Searched refs:s_PruneGirlStand (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | miscactr.c | 1903 STATE s_PruneGirlStand[2] = variable 1905 {PRUNEGIRL_R0 + 0, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[1]}, 1906 {PRUNEGIRL_R0 + 1, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[0]} 1939 User[SpriteNum] = u = SpawnUser(SpriteNum,PRUNEGIRL_R0,s_PruneGirlStand); in SetupPruneGirl() 1946 ChangeState(SpriteNum,s_PruneGirlStand); in SetupPruneGirl() 1948 u->StateEnd = s_PruneGirlStand; in SetupPruneGirl() 2088 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlUzi() 2103 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlPain() 2205 SAVE_DATA(s_PruneGirlStand),
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | miscactr.cpp | 1876 STATE s_PruneGirlStand[2] = variable 1878 {PRUNEGIRL_R0 + 0, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[1]}, 1879 {PRUNEGIRL_R0 + 1, PRUNEGIRL_RATE, DoPruneGirl, &s_PruneGirlStand[0]} 1912 User[SpriteNum] = u = SpawnUser(SpriteNum,PRUNEGIRL_R0,s_PruneGirlStand); in SetupPruneGirl() 1919 ChangeState(SpriteNum,s_PruneGirlStand); in SetupPruneGirl() 1921 u->StateEnd = s_PruneGirlStand; in SetupPruneGirl() 2053 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlUzi() 2067 ChangeState(SpriteNum,s_PruneGirlStand); in PruneGirlPain() 2171 SAVE_DATA(s_PruneGirlStand),
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