Searched refs:s_RipperHang (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | ripper.c | 397 STATE s_RipperHang[5][4] = variable 400 {RIPPER_HANG_R0 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[0][0]}, 403 {RIPPER_HANG_R1 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[1][0]}, 406 {RIPPER_HANG_R2 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[2][0]}, 409 {RIPPER_HANG_R3 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[3][0]}, 419 &s_RipperHang[0][0], 420 &s_RipperHang[1][0], 421 &s_RipperHang[2][0], 422 &s_RipperHang[3][0], 423 &s_RipperHang[4][0] [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | ripper.cpp | 399 STATE s_RipperHang[5][4] = variable 402 {RIPPER_HANG_R0 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[0][0]}, 405 {RIPPER_HANG_R1 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[1][0]}, 408 {RIPPER_HANG_R2 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[2][0]}, 411 {RIPPER_HANG_R3 + 0, RIPPER_HANG_RATE, DoRipperHang, &s_RipperHang[3][0]}, 421 &s_RipperHang[0][0], 422 &s_RipperHang[1][0], 423 &s_RipperHang[2][0], 424 &s_RipperHang[3][0], 425 &s_RipperHang[4][0] [all …]
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