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Searched refs:s_StoneShrapB (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dweapon.c2525 STATE s_StoneShrapB[] = variable
2527 {STONE_SHRAP_B + 0, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[1]},
2528 {STONE_SHRAP_B + 1, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[2]},
2529 {STONE_SHRAP_B + 2, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[3]},
2530 {STONE_SHRAP_B + 3, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[4]},
2531 {STONE_SHRAP_B + 4, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[5]},
2532 {STONE_SHRAP_B + 5, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[6]},
2533 {STONE_SHRAP_B + 6, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[7]},
2534 {STONE_SHRAP_B + 7, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[0]},
2915 {s_StoneShrapB, STONE_SHRAP_A, 1, Z_MID, 200, 600, 100, 500, TRUE, 2048}, in SpawnShrap()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dweapon.cpp2528 STATE s_StoneShrapB[] = variable
2530 {STONE_SHRAP_B + 0, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[1]},
2531 {STONE_SHRAP_B + 1, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[2]},
2532 {STONE_SHRAP_B + 2, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[3]},
2533 {STONE_SHRAP_B + 3, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[4]},
2534 {STONE_SHRAP_B + 4, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[5]},
2535 {STONE_SHRAP_B + 5, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[6]},
2536 {STONE_SHRAP_B + 6, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[7]},
2537 {STONE_SHRAP_B + 7, StoneShrapB_RATE, DoShrapJumpFall, &s_StoneShrapB[0]},
2914 {s_StoneShrapB, STONE_SHRAP_A, 1, Z_MID, 200, 600, 100, 500, TRUE, 2048}, in SpawnShrap()
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