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Searched refs:s_TrashCanPain (Results 1 – 4 of 4) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dmiscactr.c567 STATE s_TrashCanPain[7] = variable
569 {TRASHCAN_PAIN_R0 + 0, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[1]},
570 {TRASHCAN_PAIN_R0 + 1, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[2]},
571 {TRASHCAN_PAIN_R0 + 2, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[3]},
572 {TRASHCAN_PAIN_R0 + 3, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[4]},
573 {TRASHCAN_PAIN_R0 + 4, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[5]},
574 {TRASHCAN_PAIN_R0 + 5, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[6]},
575 {TRASHCAN_PAIN_R0 + 6, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[0]}
2185 SAVE_DATA(s_TrashCanPain),
H A Dweapon.c4609 extern STATE s_TrashCanPain[]; in WeaponMoveHit()
4618 ChangeState(hitsprite,s_TrashCanPain); in WeaponMoveHit()
14002 extern STATE s_TrashCanPain[]; in InitSwordAttack()
14017 ChangeState(hitsprite,s_TrashCanPain); in InitSwordAttack()
14193 extern STATE s_TrashCanPain[]; in InitFistAttack()
14208 ChangeState(hitsprite,s_TrashCanPain); in InitFistAttack()
15293 extern STATE s_TrashCanPain[]; in InitShotgun()
15299 ChangeState(hitsprite,s_TrashCanPain); in InitShotgun()
18109 extern STATE s_TrashCanPain[]; in InitUzi()
18115 ChangeState(hitsprite,s_TrashCanPain); in InitUzi()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmiscactr.cpp563 STATE s_TrashCanPain[7] = variable
565 {TRASHCAN_PAIN_R0 + 0, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[1]},
566 {TRASHCAN_PAIN_R0 + 1, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[2]},
567 {TRASHCAN_PAIN_R0 + 2, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[3]},
568 {TRASHCAN_PAIN_R0 + 3, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[4]},
569 {TRASHCAN_PAIN_R0 + 4, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[5]},
570 {TRASHCAN_PAIN_R0 + 5, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[6]},
571 {TRASHCAN_PAIN_R0 + 6, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[0]}
2151 SAVE_DATA(s_TrashCanPain),
H A Dweapon.cpp4595 extern STATE s_TrashCanPain[]; in WeaponMoveHit()
4604 ChangeState(hit_sprite,s_TrashCanPain); in WeaponMoveHit()
13792 extern STATE s_TrashCanPain[]; in InitSwordAttack()
13807 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitSwordAttack()
13982 extern STATE s_TrashCanPain[]; in InitFistAttack()
13997 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitFistAttack()
15079 extern STATE s_TrashCanPain[]; in InitShotgun()
15085 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitShotgun()
17935 extern STATE s_TrashCanPain[]; in InitUzi()
17941 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitUzi()