Searched refs:s_TrashCanPain (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | miscactr.c | 567 STATE s_TrashCanPain[7] = variable 569 {TRASHCAN_PAIN_R0 + 0, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[1]}, 570 {TRASHCAN_PAIN_R0 + 1, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[2]}, 571 {TRASHCAN_PAIN_R0 + 2, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[3]}, 572 {TRASHCAN_PAIN_R0 + 3, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[4]}, 573 {TRASHCAN_PAIN_R0 + 4, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[5]}, 574 {TRASHCAN_PAIN_R0 + 5, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[6]}, 575 {TRASHCAN_PAIN_R0 + 6, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[0]} 2185 SAVE_DATA(s_TrashCanPain),
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H A D | weapon.c | 4609 extern STATE s_TrashCanPain[]; in WeaponMoveHit() 4618 ChangeState(hitsprite,s_TrashCanPain); in WeaponMoveHit() 14002 extern STATE s_TrashCanPain[]; in InitSwordAttack() 14017 ChangeState(hitsprite,s_TrashCanPain); in InitSwordAttack() 14193 extern STATE s_TrashCanPain[]; in InitFistAttack() 14208 ChangeState(hitsprite,s_TrashCanPain); in InitFistAttack() 15293 extern STATE s_TrashCanPain[]; in InitShotgun() 15299 ChangeState(hitsprite,s_TrashCanPain); in InitShotgun() 18109 extern STATE s_TrashCanPain[]; in InitUzi() 18115 ChangeState(hitsprite,s_TrashCanPain); in InitUzi()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | miscactr.cpp | 563 STATE s_TrashCanPain[7] = variable 565 {TRASHCAN_PAIN_R0 + 0, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[1]}, 566 {TRASHCAN_PAIN_R0 + 1, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[2]}, 567 {TRASHCAN_PAIN_R0 + 2, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[3]}, 568 {TRASHCAN_PAIN_R0 + 3, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[4]}, 569 {TRASHCAN_PAIN_R0 + 4, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[5]}, 570 {TRASHCAN_PAIN_R0 + 5, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[6]}, 571 {TRASHCAN_PAIN_R0 + 6, TRASHCAN_PAIN_RATE, TrashCanPain, &s_TrashCanPain[0]} 2151 SAVE_DATA(s_TrashCanPain),
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H A D | weapon.cpp | 4595 extern STATE s_TrashCanPain[]; in WeaponMoveHit() 4604 ChangeState(hit_sprite,s_TrashCanPain); in WeaponMoveHit() 13792 extern STATE s_TrashCanPain[]; in InitSwordAttack() 13807 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitSwordAttack() 13982 extern STATE s_TrashCanPain[]; in InitFistAttack() 13997 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitFistAttack() 15079 extern STATE s_TrashCanPain[]; in InitShotgun() 15085 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitShotgun() 17935 extern STATE s_TrashCanPain[]; in InitUzi() 17941 ChangeState(hitinfo.sprite,s_TrashCanPain); in InitUzi()
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