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Searched refs:s_VS (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/
H A DglHud.cpp39 static const char *s_VS = variable
177 GLuint vertexShader = GLUtils::CompileShader(GL_VERTEX_SHADER, s_VS); in Init()
H A Dd3d11ControlMeshDisplay.cpp32 static const char *s_VS = variable
93 pVSBlob = D3D11Utils::CompileShader(s_VS, "vs_main", "vs_4_0"); in createProgram()
H A Dd3d11Hud.cpp36 static const char *s_VS = variable
140 pVSBlob = D3D11Utils::CompileShader(s_VS, "vs_main", "vs_4_0"); in Init()