Searched refs:s_arrBindingDisplay (Results 1 – 4 of 4) sorted by relevance
/dports/devel/sdl20/SDL2-2.0.18/test/ |
H A D | controllermap.c | 56 } s_arrBindingDisplay[] = { variable 89 SDL_COMPILE_TIME_ASSERT(s_arrBindingDisplay, SDL_arraysize(s_arrBindingDisplay) == BINDING_COUNT); 435 switch (s_arrBindingDisplay[iElement].marker) { in WatchJoystick() 446 dst.x = s_arrBindingDisplay[iElement].x; in WatchJoystick() 447 dst.y = s_arrBindingDisplay[iElement].y; in WatchJoystick() 471 …SDL_RenderCopyEx(screen, marker, NULL, &dst, s_arrBindingDisplay[iElement].angle, NULL, SDL_FLIP_N… in WatchJoystick()
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/dports/x11/controllermap/SDL2-2.0.18/test/ |
H A D | controllermap.c | 56 } s_arrBindingDisplay[] = { variable 89 SDL_COMPILE_TIME_ASSERT(s_arrBindingDisplay, SDL_arraysize(s_arrBindingDisplay) == BINDING_COUNT); 435 switch (s_arrBindingDisplay[iElement].marker) { in WatchJoystick() 446 dst.x = s_arrBindingDisplay[iElement].x; in WatchJoystick() 447 dst.y = s_arrBindingDisplay[iElement].y; in WatchJoystick() 471 …SDL_RenderCopyEx(screen, marker, NULL, &dst, s_arrBindingDisplay[iElement].angle, NULL, SDL_FLIP_N… in WatchJoystick()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/ |
H A D | controllermap.c | 58 } s_arrBindingDisplay[BINDING_COUNT] = { variable 425 switch (s_arrBindingDisplay[iElement].marker) { in WatchJoystick() 436 dst.x = s_arrBindingDisplay[iElement].x; in WatchJoystick() 437 dst.y = s_arrBindingDisplay[iElement].y; in WatchJoystick() 456 …SDL_RenderCopyEx(screen, marker, NULL, &dst, s_arrBindingDisplay[iElement].angle, NULL, SDL_FLIP_N… in WatchJoystick()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/ |
H A D | controllermap.c | 58 } s_arrBindingDisplay[BINDING_COUNT] = { variable 425 switch (s_arrBindingDisplay[iElement].marker) { in WatchJoystick() 436 dst.x = s_arrBindingDisplay[iElement].x; in WatchJoystick() 437 dst.y = s_arrBindingDisplay[iElement].y; in WatchJoystick() 456 …SDL_RenderCopyEx(screen, marker, NULL, &dst, s_arrBindingDisplay[iElement].angle, NULL, SDL_FLIP_N… in WatchJoystick()
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