Searched refs:s_bFogRangeAdjustChanged (Results 1 – 2 of 2) sorted by relevance
16 bool PixelShaderManager::s_bFogRangeAdjustChanged; member in PixelShaderManager29 s_bFogRangeAdjustChanged = true; in Init()84 s_bFogRangeAdjustChanged = true; in Dirty()94 if (s_bFogRangeAdjustChanged) in SetConstants()133 s_bFogRangeAdjustChanged = false; in SetConstants()309 s_bFogRangeAdjustChanged = in SetViewportChanged()440 s_bFogRangeAdjustChanged = true; in SetFogRangeAdjustChanged()534 p.Do(s_bFogRangeAdjustChanged); in DoState()
55 static bool s_bFogRangeAdjustChanged; variable