/dports/multimedia/lives/lives-3.2.0/src/ |
H A D | ldvcallbacks.c | 12 s_cam *cam = (s_cam *)user_data; in on_camgrab_clicked() 41 s_cam *cam = (s_cam *)user_data; in on_camstop_clicked() 62 s_cam *cam = (s_cam *)user_data; in on_camplay_clicked() 76 s_cam *cam = (s_cam *)user_data; in on_camrew_clicked() 83 s_cam *cam = (s_cam *)user_data; in on_camff_clicked() 90 s_cam *cam = (s_cam *)user_data; in on_cameject_clicked() 96 s_cam *cam = (s_cam *)user_data; in on_camquit_clicked()
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H A D | ldvcallbacks.h | 8 void on_camgrab_clicked(LiVESButton *, livespointer s_cam); 9 void on_camplay_clicked(LiVESButton *, livespointer s_cam); 10 void on_camstop_clicked(LiVESButton *, livespointer s_cam); 11 void on_camrew_clicked(LiVESButton *, livespointer s_cam); 12 void on_camff_clicked(LiVESButton *, livespointer s_cam); 13 void on_cameject_clicked(LiVESButton *, livespointer s_cam); 14 void on_campause_clicked(LiVESButton *, livespointer s_cam); 15 void on_camquit_clicked(LiVESButton *, livespointer s_cam);
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H A D | ldvgrab.h | 24 } s_cam; typedef 28 boolean rec(s_cam *cam); 29 void camplay(s_cam *cam); 30 void camstop(s_cam *cam); 31 void camrew(s_cam *cam); 32 void camff(s_cam *cam); 33 void campause(s_cam *cam); 34 void cameject(s_cam *cam); 57 s_cam *cam;
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H A D | ldvgrab.c | 95 void camdest(s_cam *cam) { in camdest() 101 s_cam *camready(void) { in camready() 106 s_cam *cam = (s_cam *)lives_malloc(sizeof(s_cam)); in camready() 179 void camplay(s_cam *cam) { in camplay() 184 void camstop(s_cam *cam) { in camstop() 190 void camrew(s_cam *cam) { in camrew() 195 void camff(s_cam *cam) { in camff() 200 void campause(s_cam *cam) { in campause() 205 void cameject(s_cam *cam) { in cameject() 248 boolean rec(s_cam *cam) { in rec() [all …]
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H A D | ldvinterface.h | 9 struct _dvgrabw *create_camwindow(s_cam *cam, int type);
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H A D | ldvinterface.c | 12 struct _dvgrabw *create_camwindow(s_cam *cam, int type) { in create_camwindow()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/SimpleMultiDisplay/ |
H A D | main.cpp | 24 …pangolin::OpenGlRenderState s_cam(proj, pangolin::ModelViewLookAt(1,0.5,-2,0,0,0, pangolin::AxisY)… in main() local 30 .SetHandler(new pangolin::Handler3D(s_cam)); in main() 38 .SetHandler(new pangolin::Handler3D(s_cam)); in main() 79 d_cam1.Activate(s_cam); in main() 85 d_cam3.Activate(s_cam); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/HelloPangolin/ |
H A D | main.cpp | 9 pangolin::OpenGlRenderState s_cam( in main() local 15 pangolin::Handler3D handler(s_cam); in main() 24 d_cam.Activate(s_cam); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/SimpleScene/ |
H A D | main.cpp | 11 pangolin::OpenGlRenderState s_cam( in main() local 20 pangolin::SceneHandler handler(tree, s_cam); in main() 26 view.Activate(s_cam); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/HelloPangolinThreads/ |
H A D | main.cpp | 25 pangolin::OpenGlRenderState s_cam( in run() local 31 pangolin::Handler3D handler(s_cam); in run() 40 d_cam.Activate(s_cam); in run()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/HelloPangolinOffscreen/ |
H A D | main.cpp | 12 pangolin::OpenGlRenderState s_cam( in main() local 18 pangolin::Handler3D handler(s_cam); in main() 33 d_cam.Activate(s_cam); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/SimpleDisplayImage/ |
H A D | main.cpp | 19 pangolin::OpenGlRenderState s_cam( in main() local 29 .SetHandler(new pangolin::Handler3D(s_cam)); in main() 52 d_cam.Activate(s_cam); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/VBODisplay/ |
H A D | main.cpp | 43 pangolin::OpenGlRenderState s_cam( in main() local 52 .SetHandler(new Handler3D(s_cam)); in main() 67 d_cam.Activate(s_cam); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/tools/ModelViewer/ |
H A D | main.cpp | 77 pangolin::OpenGlRenderState s_cam( in main() local 83 pangolin::Handler3D handler(s_cam); in main() 121 s_cam.SetModelViewMatrix(mvm); in main() 219 const Eigen::Matrix4d mvmat = s_cam.GetModelViewMatrix(); in main() 252 default_prog, root, s_cam.GetProjectionMatrix(), s_cam.GetModelViewMatrix(), in main() 257 s_cam.Apply(); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/pyexamples/ |
H A D | SimpleDisplay.py | 20 s_cam = pango.OpenGlRenderState(pm, mv) 24 handler = pango.Handler3D(s_cam) 60 d_cam.Activate(s_cam)
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/SimpleDisplay/ |
H A D | main.cpp | 47 pangolin::OpenGlRenderState s_cam( in main() local 57 .SetHandler(new pangolin::Handler3D(s_cam)); in main() 118 d_cam.Activate(s_cam); in main()
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/dports/editors/cooledit/cooledit-3.17.28/widget/ |
H A D | 3dkit.c | 173 double yt = x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam; in TD_translate() 189 long yt = x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam; in TD_translate() 219 return ((long) ((double) x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam)) >> 16; in TD_finddistance() 224 return (x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam); in TD_finddistance() 676 s->s_cam = s->distance * TD_MULCONSTANT; in TD_draw_solid() 678 s->s_cam = 0; in TD_draw_solid()
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H A D | 3dkit.h | 126 long s_cam; member
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/dports/graphics/svgalib/svgalib-1.4.3/threeDKit/ |
H A D | 3dkit.c | 158 double yt = x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam; in TD_translate() 174 long yt = x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam; in TD_translate() 204 return ((long) ((double) x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam)) >> 16; in TD_finddistance() 209 return (x * s->a21 + y * s->a22 + z * s->a23 + s->s_cam); in TD_finddistance() 631 s->s_cam = s->distance * TD_MULCONSTANT; in TD_draw_solid() 633 s->s_cam = 0; in TD_draw_solid()
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H A D | 3dkit.h | 126 long s_cam; member
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | Makefile | 106 $(BUILDDIR)/s_cam.o \ 290 $(BUILDDIR)/s_cam.o : s_cam.c
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