Searched refs:s_design_is_ready (Results 1 – 3 of 3) sorted by relevance
274 Sample *s_design_is_ready; variable
278 s_design_is_ready = NULL; in Game()1076 s_design_is_ready = Sample::loadSample(sound_dir + "the_design_is_finished.wav"); in loadSamples()1077 s_design_is_ready->setText("the design is finished"); in loadSamples()
2259 playSample(game_g->s_design_is_ready); in invent()