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Searched refs:s_gammaLUT (Results 1 – 1 of 1) sorted by relevance

/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/
H A DBPStructs.cpp42 static const float s_gammaLUT[] = {1.0f, 1.7f, 2.2f, 1.0f}; variable
303 false, false, yScale, s_gammaLUT[PE_copy.gamma], bpmem.triggerEFBCopy.clamp_top, in BPWritten()
307 g_renderer->RenderToXFB(destAddr, srcRect, destStride, height, s_gammaLUT[PE_copy.gamma]); in BPWritten()