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Searched refs:s_openal_channels (Results 1 – 1 of 1) sorted by relevance

/dports/games/r1q2/r1q2-8012_5/client/
H A Dsnd_dma.c107 static openal_channel_t s_openal_channels[MAX_CHANNELS]; variable
147 for (i = 0, ch = s_openal_channels; i < MAX_CHANNELS; i++, ch++) in S_OpenAL_AllocChannels()
264 for (i = 0, ch = s_openal_channels; i < s_openal_numChannels; i++, ch++) in S_OpenAL_FreeChannels()
1128 for (i = 0, ch = s_openal_channels; i < s_openal_numChannels; i++, ch++) in S_StopAllSounds()
1391 for (i = 0, ch = s_openal_channels; i < s_openal_numChannels; i++, ch++) in S_OpenAL_PickChannel()
1428 ch = &s_openal_channels[firstToDie]; in S_OpenAL_PickChannel()
1508 for (j = 0, ch = s_openal_channels; j < s_openal_numChannels; j++, ch++) in S_OpenAL_AddLoopingSounds()
1685 for (i = 0, ch = s_openal_channels; i < s_openal_numChannels; i++, ch++) in S_Update_OpenAL()