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Searched refs:s_validate (Results 1 – 19 of 19) sorted by relevance

/dports/www/firefox/firefox-99.0/third_party/wasm2c/src/tools/
H A Dwasm2wat.cc46 static bool s_validate = true; variable
91 []() { s_validate = false; }); in ParseOptions()
118 if (Succeeded(result) && s_validate) { in ProgramMain()
H A Dwast2json.cc45 static bool s_validate = true; variable
85 []() { s_validate = false; }); in ParseOptions()
118 if (Succeeded(result) && s_validate) { in ProgramMain()
H A Dwat2wasm.cc45 static bool s_validate = true; variable
94 []() { s_validate = false; }); in ParseOptions()
142 if (Succeeded(result) && s_validate) { in ProgramMain()
/dports/sysutils/vector/vector-0.10.0/cargo-crates/wabt-sys-0.7.1/wabt/src/tools/
H A Dwasm2wat.cc46 static bool s_validate = true; variable
92 []() { s_validate = false; }); in ParseOptions()
119 if (Succeeded(result) && s_validate) { in ProgramMain()
H A Dwast2json.cc45 static bool s_validate = true; variable
86 []() { s_validate = false; }); in ParseOptions()
114 if (Succeeded(result) && s_validate) { in ProgramMain()
H A Dwat2wasm.cc45 static bool s_validate = true; variable
95 []() { s_validate = false; }); in ParseOptions()
146 if (Succeeded(result) && s_validate) { in ProgramMain()
/dports/databases/db5/db-5.3.28/dist/validate/
H A DREADME7 There is a "driver" script called s_validate in the dist directory of the
10 Any new script will be automatically run by the s_validate driver.
/dports/databases/db18/db-18.1.40/dist/validate/
H A DREADME7 There is a "driver" script called s_validate in the dist directory of the
10 Any new script will be automatically run by the s_validate driver.
/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Collision/
H A Db2PairManager.cpp235 if (b2BroadPhase::s_validate) in AddBufferedPair()
271 if (b2BroadPhase::s_validate) in RemoveBufferedPair()
331 if (b2BroadPhase::s_validate) in Commit()
H A Db2BroadPhase.cpp35 bool b2BroadPhase::s_validate = false; member in b2BroadPhase
312 if (s_validate) in CreateProxy()
394 if (s_validate) in DestroyProxy()
598 if (s_validate) in MoveProxy()
H A Db2BroadPhase.h126 static bool s_validate; variable
/dports/devel/love5/love-0.5-0/src/box2d/Source/Collision/
H A Db2PairManager.cpp235 if (b2BroadPhase::s_validate) in AddBufferedPair()
271 if (b2BroadPhase::s_validate) in RemoveBufferedPair()
331 if (b2BroadPhase::s_validate) in Commit()
H A Db2BroadPhase.cpp35 bool b2BroadPhase::s_validate = false; member in b2BroadPhase
312 if (s_validate) in CreateProxy()
394 if (s_validate) in DestroyProxy()
598 if (s_validate) in MoveProxy()
H A Db2BroadPhase.h126 static bool s_validate; variable
/dports/games/numptyphysics/numptyphysics/Box2D/Source/Collision/
H A Db2PairManager.cpp235 if (b2BroadPhase::s_validate) in AddBufferedPair()
271 if (b2BroadPhase::s_validate) in RemoveBufferedPair()
331 if (b2BroadPhase::s_validate) in Commit()
H A Db2BroadPhase.cpp35 bool b2BroadPhase::s_validate = false; member in b2BroadPhase
312 if (s_validate) in CreateProxy()
394 if (s_validate) in DestroyProxy()
598 if (s_validate) in MoveProxy()
H A Db2BroadPhase.h126 static bool s_validate; variable
/dports/games/flobopuyo/flobopuyo-0.20/
H A Dmenu.h37 void menu_set_sounds (Menu * menu, Sound * s_move, Sound * s_validate);
H A Dmenu.c276 menu_set_sounds (Menu * menu, Sound * s_move, Sound * s_validate) in menu_set_sounds() argument
279 menu->sound_valid = s_validate; in menu_set_sounds()