Searched refs:s_vecPendingDeleteConnections (Results 1 – 1 of 1) sorted by relevance
758 static std_vector<CSteamNetworkConnectionBase *> s_vecPendingDeleteConnections; variable773 s_vecPendingDeleteConnections.push_back(this); in ConnectionQueueDestroy()780 if ( s_vecPendingDeleteConnections.empty() ) in ProcessDeletionList()784 for ( CSteamNetworkConnectionBase *pConnection: s_vecPendingDeleteConnections ) in ProcessDeletionList()786 s_vecPendingDeleteConnections.clear(); in ProcessDeletionList()