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Searched refs:samplebits (Results 1 – 25 of 207) sorted by relevance

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/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/targets/
H A Dsnd_oss.c171 sn.samplebits = snd_bits->int_val; in try_open()
173 if (sn.samplebits != 16 && sn.samplebits != 8) { in try_open()
177 sn.samplebits = 16; in try_open()
180 sn.samplebits = 8; in try_open()
185 if (sn.samplebits == 16) { in try_open()
194 } else if (sn.samplebits == 8) { in try_open()
204 Sys_Printf ("%d-bit sound not supported. %s", sn.samplebits, in try_open()
249 sn.frames /= sn.channels * sn.samplebits / 8; in try_open()
326 sn.framepos = count.ptr / (sn.channels * sn.samplebits / 8); in SNDDMA_GetDMAPos()
346 return frames * sn.channels * sn.samplebits / 8; in sample_bytes()
[all …]
H A Dsnd_sgi.c91 sn.samplebits = atoi (s); in SNDDMA_Init()
93 sn.samplebits = atoi (com_argv[i + 1]); in SNDDMA_Init()
95 if (sn.samplebits != 16 && sn.samplebits != 8) { in SNDDMA_Init()
105 sn.samplebits = 16; in SNDDMA_Init()
108 sn.samplebits = 8; in SNDDMA_Init()
211 switch (sn.samplebits) { in SNDDMA_Init()
227 sn.samplebits, alGetErrorString (oserror ())); in SNDDMA_Init()
245 sn.samples = bufsize / (sn.samplebits / 8); in SNDDMA_Init()
301 bsize = sn.channels * (sn.samplebits / 8); in SNDDMA_Submit()
/dports/games/tenebrae/tenebrae_0/
H A Dsnd_linux.c98 if (s) shm->samplebits = atoi(s); in SNDDMA_Init()
100 shm->samplebits = atoi(com_argv[i+1]); in SNDDMA_Init()
101 if (shm->samplebits != 16 && shm->samplebits != 8) in SNDDMA_Init()
104 if (fmt & AFMT_S16_LE) shm->samplebits = 16; in SNDDMA_Init()
105 else if (fmt & AFMT_U8) shm->samplebits = 8; in SNDDMA_Init()
131 shm->samples = info.fragstotal * info.fragsize / (shm->samplebits/8); in SNDDMA_Init()
171 if (shm->samplebits == 16) in SNDDMA_Init()
183 else if (shm->samplebits == 8) in SNDDMA_Init()
198 Con_Printf("%d-bit sound not supported.", shm->samplebits); in SNDDMA_Init()
248 shm->samplepos = count.ptr / (shm->samplebits / 8); in SNDDMA_GetDMAPos()
H A Dsnd_win.c209 shm->samplebits = Q_atoi(com_argv[COM_CheckParm("-sndbits")+1]); in SNDDMA_InitDirect()
213 shm->samplebits = 16; in SNDDMA_InitDirect()
228 format.wBitsPerSample = shm->samplebits; in SNDDMA_InitDirect()
349 shm->samplebits = format.wBitsPerSample; in SNDDMA_InitDirect()
388 shm->channels, shm->samplebits, shm->speed); in SNDDMA_InitDirect()
427 shm->samples = gSndBufSize/(shm->samplebits/8); in SNDDMA_InitDirect()
431 sample16 = (shm->samplebits/8) - 1; in SNDDMA_InitDirect()
458 shm->samplebits = 16; in SNDDMA_InitWav()
464 format.wBitsPerSample = shm->samplebits; in SNDDMA_InitWav()
561 shm->samples = gSndBufSize/(shm->samplebits/8); in SNDDMA_InitWav()
[all …]
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsnd_linux.c94 if (s) shm->samplebits = atoi(s); in SNDDMA_Init()
96 shm->samplebits = atoi(com_argv[i+1]); in SNDDMA_Init()
97 if (shm->samplebits != 16 && shm->samplebits != 8) in SNDDMA_Init()
100 if (fmt & AFMT_S16_LE) shm->samplebits = 16; in SNDDMA_Init()
101 else if (fmt & AFMT_U8) shm->samplebits = 8; in SNDDMA_Init()
148 if (shm->samplebits == 16) in SNDDMA_Init()
160 else if (shm->samplebits == 8) in SNDDMA_Init()
175 Con_Printf("%d-bit sound not supported.", shm->samplebits); in SNDDMA_Init()
188 shm->samples = info.fragstotal * info.fragsize / (shm->samplebits/8); in SNDDMA_Init()
248 shm->samplepos = count.ptr / (shm->samplebits / 8); in SNDDMA_GetDMAPos()
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dsnd_unix.c114 dma.samplebits = (int)sndbits->value; in SNDDMA_Init()
115 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init()
118 if (fmt & AFMT_S16_NE) dma.samplebits = 16; in SNDDMA_Init()
119 else if (fmt & AFMT_U8) dma.samplebits = 8; in SNDDMA_Init()
158 if (dma.samplebits == 16) in SNDDMA_Init()
170 else if (dma.samplebits == 8) in SNDDMA_Init()
185 Com_Printf("%d-bit sound not supported.", dma.samplebits); in SNDDMA_Init()
198 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init()
259 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dsnd_linux.c129 dma.samplebits = (int)sndbits->value; in SNDDMA_Init()
130 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init()
133 if (fmt & AFMT_S16_LE) dma.samplebits = 16; in SNDDMA_Init()
134 else if (fmt & AFMT_U8) dma.samplebits = 8; in SNDDMA_Init()
137 if (dma.samplebits == 16) in SNDDMA_Init()
150 else if (dma.samplebits == 8) in SNDDMA_Init()
166 Com_Printf("SNDDMA_Init: %d-bit sound not supported.", dma.samplebits); in SNDDMA_Init()
214 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init()
277 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
H A Dsnd_alsa.c96 dma.samplebits = sndbits->value; in SNDDMA_Init()
97 if (dma.samplebits == 16 || dma.samplebits != 8) { in SNDDMA_Init()
102 dma.samplebits = 8; in SNDDMA_Init()
108 if (dma.samplebits == 8) { in SNDDMA_Init()
183 dma.samples = snd_buf / (dma.samplebits/8); in SNDDMA_Init()
226 dma.samplepos += written/(dma.samplebits/8); in SNDDMA_Submit()
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dsnd_linux.c91 dma.samplebits = (int)sndbits->value; in SNDDMA_Init()
92 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init()
97 dma.samplebits = 16; in SNDDMA_Init()
99 dma.samplebits = 8; in SNDDMA_Init()
138 if (dma.samplebits == 16) in SNDDMA_Init()
150 else if (dma.samplebits == 8) in SNDDMA_Init()
165 Com_Printf("%d-bit sound not supported.", LOG_CLIENT, dma.samplebits); in SNDDMA_Init()
178 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init()
238 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/
H A Dlinux_snd.c125 dma.samplebits = (int)sndbits->value; in SNDDMA_Init()
126 if (dma.samplebits != 16 && dma.samplebits != 8) { in SNDDMA_Init()
129 dma.samplebits = 16; in SNDDMA_Init()
131 dma.samplebits = 8; in SNDDMA_Init()
172 if (dma.samplebits == 16) { in SNDDMA_Init()
181 } else if (dma.samplebits == 8) { in SNDDMA_Init()
192 Com_Printf("%d-bit sound not supported.", dma.samplebits); in SNDDMA_Init()
204 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init()
272 return count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dsnd_linux.c118 dma.samplebits = (int)sndbits->value; in SNDDMA_Init()
119 if (dma.samplebits != 16 && dma.samplebits != 8) in SNDDMA_Init()
122 if (fmt & AFMT_S16_NE) dma.samplebits = 16; in SNDDMA_Init()
123 else if (fmt & AFMT_U8) dma.samplebits = 8; in SNDDMA_Init()
126 if (dma.samplebits == 16) in SNDDMA_Init()
139 else if (dma.samplebits == 8) in SNDDMA_Init()
155 Com_Printf("SNDDMA_Init: %d-bit sound not supported.", dma.samplebits); in SNDDMA_Init()
213 dma.samples = info.fragstotal * info.fragsize / (dma.samplebits/8); in SNDDMA_Init()
284 dma.samplepos = count.ptr / (dma.samplebits / 8); in SNDDMA_GetDMAPos()
H A Dsnd_alsa.c96 dma.samplebits = sndbits->value; in SNDDMA_Init()
97 if (dma.samplebits == 16 || dma.samplebits != 8) { in SNDDMA_Init()
102 dma.samplebits = 8; in SNDDMA_Init()
108 if (dma.samplebits == 8) { in SNDDMA_Init()
183 dma.samples = snd_buf / (dma.samplebits/8); in SNDDMA_Init()
226 dma.samplepos += written/(dma.samplebits/8); in SNDDMA_Submit()
/dports/games/q2pro/q2pro/source/
H A Dsnd_linux.c106 dma.samplebits = sndbits->integer; in OSS_Init()
107 if ( dma.samplebits != 16 && dma.samplebits != 8 ) { in OSS_Init()
110 dma.samplebits = 16; in OSS_Init()
112 dma.samplebits = 8; in OSS_Init()
157 if ( dma.samplebits == 16 ) { in OSS_Init()
165 } else if ( dma.samplebits == 8 ) { in OSS_Init()
174 Com_WPrintf ( "%d-bit sound not supported.", dma.samplebits ); in OSS_Init()
185 dma.samples = info.fragstotal * info.fragsize / ( dma.samplebits >> 3 ); in OSS_Init()
243 dma.samplepos = count.ptr / ( dma.samplebits >> 3 ); in OSS_GetDMAPos()
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dsnd_oss.c105 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init()
106 if (si->dma->samplebits != 16 && si->dma->samplebits != 8) { in SNDDMA_Init()
109 si->dma->samplebits = 16; in SNDDMA_Init()
111 si->dma->samplebits = 8; in SNDDMA_Init()
113 if (si->dma->samplebits == 16) { in SNDDMA_Init()
123 } else if (si->dma->samplebits == 8) { in SNDDMA_Init()
135 si->Com_Printf("SNDDMA_Init: %d-bit sound not supported.", si->dma->samplebits); in SNDDMA_Init()
194 si->dma->samples = info.fragstotal * info.fragsize / (si->dma->samplebits/8); in SNDDMA_Init()
255 si->dma->samplepos = count.ptr / (si->dma->samplebits / 8); in SNDDMA_GetDMAPos()
276 munmap (si->dma->buffer, si->dma->samples *si->dma->samplebits / 8); in SNDDMA_Shutdown()
H A Dsnd_alsa.c121 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init()
123 if (si->dma->samplebits == 16 || si->dma->samplebits != 8) { in SNDDMA_Init()
129 si->dma->samplebits = 8; in SNDDMA_Init()
135 if (si->dma->samplebits == 8) { in SNDDMA_Init()
204 sample_bytes = si->dma->samplebits / 8; in SNDDMA_Init()
/dports/games/q2p/Q2P-0.2-2006-12-31/unix/
H A Dsnd_oss.c105 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init()
106 if (si->dma->samplebits != 16 && si->dma->samplebits != 8) { in SNDDMA_Init()
109 si->dma->samplebits = 16; in SNDDMA_Init()
111 si->dma->samplebits = 8; in SNDDMA_Init()
113 if (si->dma->samplebits == 16) { in SNDDMA_Init()
123 } else if (si->dma->samplebits == 8) { in SNDDMA_Init()
135 si->Com_Printf("SNDDMA_Init: %d-bit sound not supported.", si->dma->samplebits); in SNDDMA_Init()
194 si->dma->samples = info.fragstotal * info.fragsize / (si->dma->samplebits/8); in SNDDMA_Init()
255 si->dma->samplepos = count.ptr / (si->dma->samplebits / 8); in SNDDMA_GetDMAPos()
276 munmap (si->dma->buffer, si->dma->samples *si->dma->samplebits / 8); in SNDDMA_Shutdown()
H A Dsnd_alsa.c102 si->dma->samplebits = (int)si->sndbits->value; in SNDDMA_Init()
103 if (si->dma->samplebits == 16 || si->dma->samplebits != 8) { in SNDDMA_Init()
109 si->dma->samplebits = 8; in SNDDMA_Init()
115 if (si->dma->samplebits == 8) { in SNDDMA_Init()
187 sample_bytes = si->dma->samplebits / 8; in SNDDMA_Init()
/dports/games/quake2lnx/quake2-r0.16.2/src/irix/
H A Dsnd_irix.c60 dma.samplebits = 8; in SNDDMA_Init()
62 dma.samplebits = 16; in SNDDMA_Init()
64 if (dma.samplebits != 16) { in SNDDMA_Init()
66 dma.samplebits); in SNDDMA_Init()
67 dma.samplebits = 16; in SNDDMA_Init()
112 if (dma.samplebits == 8) in SNDDMA_Init()
134 dma.samples = sizeof(dma_buffer)/(dma.samplebits/8); in SNDDMA_Init()
/dports/games/quake2-source/quake2-r0.16.2/src/irix/
H A Dsnd_irix.c60 dma.samplebits = 8; in SNDDMA_Init()
62 dma.samplebits = 16; in SNDDMA_Init()
64 if (dma.samplebits != 16) { in SNDDMA_Init()
66 dma.samplebits); in SNDDMA_Init()
67 dma.samplebits = 16; in SNDDMA_Init()
112 if (dma.samplebits == 8) in SNDDMA_Init()
134 dma.samples = sizeof(dma_buffer)/(dma.samplebits/8); in SNDDMA_Init()
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/
H A Dsndtest.c61 dma.samplebits = 16; in SNDDMA_Init()
63 dma.samples = sizeof(audio_buf) / (dma.samplebits / 8); in SNDDMA_Init()
65 dma.submission_chunk = BLOCK_SIZE / (dma.samplebits / 8); in SNDDMA_Init()
69 audio_bps = (dma.samplebits / 8) * dma.channels; in SNDDMA_Init()
122 b = BLOCK_SIZE / (dma.samplebits / 8); in main()
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/
H A Dsndtest.c61 dma.samplebits = 16; in SNDDMA_Init()
63 dma.samples = sizeof(audio_buf) / (dma.samplebits / 8); in SNDDMA_Init()
65 dma.submission_chunk = BLOCK_SIZE / (dma.samplebits / 8); in SNDDMA_Init()
69 audio_bps = (dma.samplebits / 8) * dma.channels; in SNDDMA_Init()
122 b = BLOCK_SIZE / (dma.samplebits / 8); in main()
/dports/games/iortcw/iortcw-1.51c/MP/code/sdl/
H A Dsdl_snd.c66 int pos = (dmapos * (dma.samplebits/8)); in SNDDMA_AudioCallback()
88 dmapos += (len1 / (dma.samplebits/8)); in SNDDMA_AudioCallback()
92 dmapos = (len2 / (dma.samplebits/8)); in SNDDMA_AudioCallback()
103 if (dma.isfloat && (dma.samplebits == 32)) in SNDDMA_AudioCallback()
112 else if (dma.samplebits == 16) in SNDDMA_AudioCallback()
121 else if (dma.samplebits == 8) in SNDDMA_AudioCallback()
271 dma.samplebits = SDL_AUDIO_BITSIZE(obtained.format); in SNDDMA_Init()
278 dmasize = (dma.samples * (dma.samplebits/8)); in SNDDMA_Init()
/dports/games/iortcw/iortcw-1.51c/SP/code/sdl/
H A Dsdl_snd.c66 int pos = (dmapos * (dma.samplebits/8)); in SNDDMA_AudioCallback()
88 dmapos += (len1 / (dma.samplebits/8)); in SNDDMA_AudioCallback()
92 dmapos = (len2 / (dma.samplebits/8)); in SNDDMA_AudioCallback()
103 if (dma.isfloat && (dma.samplebits == 32)) in SNDDMA_AudioCallback()
112 else if (dma.samplebits == 16) in SNDDMA_AudioCallback()
121 else if (dma.samplebits == 8) in SNDDMA_AudioCallback()
271 dma.samplebits = SDL_AUDIO_BITSIZE(obtained.format); in SNDDMA_Init()
278 dmasize = (dma.samples * (dma.samplebits/8)); in SNDDMA_Init()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsnd_sdl.c47 pos = (shm->samplepos * (shm->samplebits / 8)); in paint_audio()
65 shm->samplepos += (len1 / (shm->samplebits / 8)); in paint_audio()
70 shm->samplepos = (len2 / (shm->samplebits / 8)); in paint_audio()
121 shm->samplebits = (desired.format & 0xFF); /* first byte of format is bits */ in SNDDMA_Init()
147 buffersize = shm->samples * (shm->samplebits / 8); in SNDDMA_Init()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_sdl.c52 pos = (shm->samplepos * (shm->samplebits / 8)); in paint_audio()
70 shm->samplepos += (len1 / (shm->samplebits / 8)); in paint_audio()
75 shm->samplepos = (len2 / (shm->samplebits / 8)); in paint_audio()
138 shm->samplebits = (obtained.format & 0xFF); /* first byte of format is bits */ in S_SDL_Init()
161 buffersize = shm->samples * (shm->samplebits / 8); in S_SDL_Init()

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